Hey, our AFK Arena players? Enjoying the end game? This game has a very tough competition to getting into level 25, and it needs so much effort. So while level 25 is like that, getting into the 30th chapter would be a really difficult task for most of the players, and it is something we feel like we cannot ever do. But for the end game of AFK Arena, you need to get into more than the 30th chapter.
So to make it easier for you to push those harder systems without having to test several composition types, you should need some best working team compositing within the end game. So here we bring you up the best-worked teams for the end game, which comes from chapter 30 or up. Team in here have not been organized according to their ranks, and these are the best usable teams that you can use as the best working one.
So let’s start with a download AFK Arena on PC, and we will recognize our best teams.
In here, all of the players have to be noted that these all teams are based by the hero pools comes on larger pool within players and we are thoroughly advising you to intend on chapter 25 to 30 ranges. These teams will not be the only compositions that are viable, and we share these team compositions to prove the effectiveness of them hold in the game. So these are the recommended heroes that you can use as an effective team of AFK Arena.
Heroes like Wu King will not be included here as they are not building so much to the game, and many players are starting to invest those kinds of heroes first. But they will not be usable for some kind of phase. You need to remember that, Rowan. Talene and Ferael, like heroes, will come within every composition, and those are the heroes a player must need to include in their teams; otherwise, they will not get usable behaviour from any kind of team. So things will be a lot harder for you than normal/
So here we are, starting our best compositions of the team.
This team hasn’t been so much evolved within years, but they are utilizing the core included on Tasi, Eironn and the Rowan. This team uses those to have a heavy type of CC as an output to a whole team of enemies, this formation the team is allowing the players which are having a huge focus on the early game, and it is even given a chance for the players who have a much focus vision on the early game to excel their specialities.
The team rest is focusing more on the following up or make in enhance the provided CC within their budget options as at this time, a player’s pool will either be limited. This team is so straightforward so that any player who is making use of this team can utilize it perfectly. If you are a player who is very much concerned about continuous progress for the game and if you need good PVP and PVE content, do not hesitate to use this team combination.
If you are building this team, after you have done the first 4 amounts of wilderness, you have to move onto the grave born.
You need to aim at both Eironn and Rowan to gain 30 or plus chapters. Rowan has to be first in here. They have to be with a gear on by making Eironn as the core. Tasi in this team is capable of functioning 15 plus signature items, and Lyca is always in a need of gaining 20 plus signature items.
Graveborn meteoric is rising, and most teams are focusing well around with the Daimon as he is good as a carry, and he is an inevitable hero. This combination of heroes is mostly centred around the ones who are using many faction investments to the option of Graveboon. And those players are using stallier and the disruptive factions to make Daimon enable to carry.
There is no proper form carried by this team, and they are normally built with an equal to the end game team. They are combining with fewer tools and the gears towards the single fights. If you are a player who is targeting to play so hard on PVE focus, you better invest in this team for sure. And also, be sure to use this team when you are depending on random number generators or the random factors for maximum pushing potentials. After you have earned 4 grave borns or faction focuses, you should move towards the Wilders.
Daimon in here will need 20 plus signature items with a 3/9 amount of furniture. Rowan is always like on 30 or plus several signature items, and we recommend good gears for both of these heroes.
Remember that this team is facing hard against the Ferael, and they rely massively on random factors.
You can replace this team with Daimon, Rosaline, Brutus and Lyca. They are working greatly towards many cases in the game, and Rosaline has to follow up the Mehira.
This team is more like a cycle campaigned team, and here Mehira will use Windbinder to start the battle with 300 of energy. The signature item of the Rowan is also being helpful here with the ultimate of Mehira while Daimon and Raku are finishing off the enemies. This team is so simple, but they are an effective composition that you need to have on the team. They will work best towards the end game with a maximum ability of the Raku.
Elite with Mehira is enough for her, and daimon and the Raku in here should have at least 30 plus towards the end game. Brutus will not be requiring any type of investment.
This is the newest type of team for the end game, and they have risen within Alna’s release and Grez’s ultimate power discovery that he holds 9/9. When you make Grezhul immune to the damage and make use of the Alna with 3/9 of furniture on slowing down enemies effectively, his team will always be riding off will always imitate the synergies that two of the heroes will have one for another.
The team rest is generally focusing on the damage output supporting which comes from Grezhul, or they are slowing and CC the enemies. There will be no type of bad matchups within PVE for this team, but massive backline bursts will force more resources to utilize within the team. There is a forcing put of Alna to be as a major priority to this team, and sometimes, this will not be applicable with many stages.
Alna in here prefers 30 plus or 3/9 amount of furniture, and sometimes some stages may let Alna get with only 3/ furniture. Grezhul is more like to take 20 plus and 9/9 furniture, and as the same, Alna’s 3/9 furniture will be accepted within some specific stages. We can say 30 plus as an overinvestment to Grezhul, and the rest of supports are varying according to the progress yours. But generally, each of the heroes will have their kind of standard to earn success.
This team is also requiring the highest initial investment to reach success, and they are not so flexible.
This team is utilizing the signature items of Thoran as its core purpose, and it will be done with the retaliation and the ultimate ability as well. you are doing this by manipulating all the positions of your enemies who are surrounding the Thoran and with having all of the enemies who are attacking him. So he will be able to counter those enemies with considerable damage.
This team can be identified as the strongest single non-mehira energized team that cycling towards the purposes of the campaign. But they are requiring the highest knowledge of the game on its interactions coming with heroes to make it ensure a great clearance. No matter what happens, this team will never fail off with anything, and there you will see no kind of downside for investing this team into the Thoran. It may be beside on your personal preferences and some of the random factors to the retries.
Some of the problematic heroes like Kelthur and Tasi as the enemies will be handled by using the Ferael or the Flora by triggering into their immunity skills.
This team will require a signature item for the Thoran, and also it will require him to be within a minimum ascension of Mythic. But usually, Thoran is a minimum ascended hero who has 30 plus signature items that are allowing him to have twice ultimate with immunity for the death. 3/9 furniture of this hero and the 9/9 of effects are more effective onto this strategy.
Note that this team is so much weak for PVP and will be reliant on random factors extremely. This team is weak against the Oden and Ezizh.
This can be identified as the strongest composition available in the game, and we are highly suggesting the players strategize Lucretia in hereafter twins on an effective low investment for the 5th formation. For barricading the triggers, it will be so much impactful the power manipulation because it helps Lucretia for that triggering.
The main purpose of this team is to utilize the signature of Lucretia by killing her teammates while offering some small benefits by doing so. This is not like Thorne cheese. In this team, there are no placements of enemy manipulation in need, and instead of that, there is more knowledge of hero matchups.
Lucretia is a hero who has been rising through the stargazing priorities with a rapid speed. She is making more efficient usage for the 5th team on f2p, and she is effective for the spenders alike who are in a need of the 5th team’s based compos factions outside of the team. We do not identify this team as a static team, and it is not also, frankly. Any hero would be subbed in here for success, depending on the knowledge of the game mechanics.
This team is requiring a minimum of 20 plus signature items for Lucretia, and ideally, it would be 30 plus and 9/9 number of furniture to the game. The rest of this roster will be depending on the investment and the ascension.
Note that this team is taking so many slots on stargazing, and they are weak against the high burst damages that happened multiple. Lucretia cheese is taking resources away from other teams of cheese.
Most of the players do not call this team a cheese composition, but yet it is. This is a PVE team that has been soared within the usage lists after releasing the furniture, and there is no doubt that this team is at the top 5 carries on the game. Izold has two main goals as to kill and ulti the enemies, which are included with a summons. These two tasks are allowing Izold to stacked the damage mitigations and making some eventual damage outputs to the enemies.
The team Izold fits into is all revolving around enabling Izol to achieve his primary goals. This hero is not stacking up the passive stacks with the immunity of Alna except on his skills. But this immunity is still allowing Izold to perform initial attacks and give him a hero like Silas or Ferael on time to ramping up the damage mitigations. And also the snowball healing has been offered because if Izold doesn’t have a longer immune, it helps to reduce the abilities of enemies to kill Izold.
Izold is requiring 30 plus signature items for him that comes with 3/9 effects of furniture. 9/9 is also can be identified as an additional buff of solid on him. All the investments in other heroes will be based on the progression points you earn.
This team is requiring so many investments to the Izold and will be struggled against toe high and anti-heals of bursts.
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This team is so simple, and it is utilizing the innate power of the team that is coming from the Gwyneth inside as a format of PVE.
This process is generally done by high levels of investments done to Gwyneth, and there are so many heroes are aimed around her to give her support. Sometimes you may need to utilize this composition as a stationery backline, so Gwyneth is getting the ability to hit three enemies at one time. She uses the lightning arrows and flames to do so, and there will be more pushback on 4 enemies.
This team can be identified as the optimal kind of team which has been based by the light-bearer team, and they are often quieting the random factors with some clear based on arrow random factors. But as a player, you need to remember that this team is falling apart when there is the chapter 35 entrance.
Gwyneth is fall off as an effective carry who is entering into chapter 35. But it does not say that you should not build here as there are more LB weak on that phase. Still, you can build her. Players can still get a decent benefit on this team for using it along with the PVE and PVP.
Gwyneth will need at least 20 plus, and if it is 25, that would be an ideal number for her. Arthur on this team can be identified as a near staple, and he is enjoying 3 plus signature items with him on the game as a requirement. There are no other things required on this team, but still, if there are Rosaline stars, it would be an advantage.
There are some of the lack features in this team as they are weak against the displacement and mobile enemy heroes. You will not fit often with the highest power heroes in here because of the narrowed win condition on this team. When you entering into chapter 35, this team will be fallen off.
The main goal on this team is for utilizing the high powers of Skreg’s effects of furniture while you are continuously using the high synergy heroes for punishing into the backline of lowest survivability. In here, the smart targeting heroes we see like Satrana and the Tidus will be so much effective in this team. Hendrik, Tasi like enemies and other self-sustaining of enemies and the tank compositions on this team will lead the team to struggle more than normal.
We can say that this team is so much excellent because it is utilizing the lack of other cores, but still, there is a heavy phase for the developments along with the adding like bolstering the power of the Kren. This team sometimes will not be as effective for some chases as others and it will continue until the game added with more synergetic heroes. But there is always teamwork to consider as worthy to have some investments among players.
There is an urgent requirement for the Skreg furniture in here besides there is a need of a 20 plus with 3/9 investment on Tidus. The rest is going to be varied based on their progression points.
Remember that this team is so much weak against the displacement and mobile enemy heroes. Sometimes you cannot be fit this team with other highest-powered heroes because of the narrowed winning conditions.
This team is the most consistent team we see on AFK Arena to be used at the end game, and it is so flexible on any type of end game composition. Usually, this team is utilizing the abilities of CC on tanks like Orthros or Mezoth along with the backlines, which are involving the Nara, Ferale and much more high crowded controlling heroes within the game.
You can’t use this team for every stage because most of the time, it takes the core from others. But it will be simple and efficient for a building around. This team struggles against the compositions where they are ignoring the CC like Tasi or Skreg. Within this team, you don’t have a meta formation. It happens because this composition is always heavily stage based as usual, but the concept is going to have remained as a 5th team on many. Any CC form in this team will take a chance on the team.
Ferael is mostly like to take 20 plus signature items, and the others in the team will be varied. Their needs are depending on their stats, but some of the highest priority heroes in here, which we use to begin, will prefer more high investments.
There are some odd points in here still available as this steam is weak against any of the evasive threats like Flora, Talene, Mezoth, Flora or any kind of CC immune heroes. And also, you can’t expect this team to be consistent as it is low on consistent on the extremely high deficits.
This team is a classic staple PVE team and will be used wisely on the end game campaigns and to the King’s tower. We use this through the highest sustain take by the Talene, which have been mixed with Ezizh, Twins and Rowans core energy cycles. This is the team where most of the players seem like an ideal formation to the game as it has the highest flexibility and a formation impact on it.
Sometimes, this team is struggling against the heroes who are building directly on countering the ultimate. These ultimate are belonging to heroes like Oden and Flora, and also there are some struggles to face in CC immune heroes like Skreg. We can’t identify this core as a God Comp as those policies are usually going to be split down into the cycle core of energy. It happens as it is so uncommon on running the full formation that is looking towards the building.
We can identify Rowan, Ezizh and Twins as the real core points of this formation.
Rowan in here will need 30 plus signature items, and each Cele or hypo will need a minimum of 20. All the other hero investments are be varied depending on their progression points.
Note that this team is requiring a moderate ascension on their stargazed heroes. There will be a lot of investments takes in here time-wise.
This team is currently the strongest team that can push on the single stages of the entire game. It can beat out to the God comes, and they are beating even to the chest composition variants. These skills are gained by this team due to the Albedi and Ainz immense power, and you can use this composition for both PVP and PVE. This is the team which have been overtaken the Fyn teams as the 5th number of team campaign on the end game.
In here, the game plan will be so much simple with Ainz until he is beginning to ultimate on his skills. And when his The Goal of Life is Death skill activated, he is making enemies half health and make them stunning as his followed ultimate are rich with less health on burn through.
The users of Non-Albedo is still can use the Ainz as their carry, but you can’t see a speed play in him without his damaging buff, and he is more focused on the heavy CC on the teams. This would be the best and single staged core team as Ainz, Albedo and Arthur.
Albedo and the Ainz will require 30 plus signature items in here, and Ainz will need to invest his furniture by 9/9, which will be heavily prioritized.
This team is requiring the highest levels of investments on Ainz, and they are heavily vulnerable to the highest levels of bursts.
Burst can be identified as a fast-paced team that is orientating around the wining before it passes 20 seconds. This team formation uses the heroes who have the strongest early damage in the game, and they have to be with CC on chaining the highest damage. These heroes are powerfully controlling the points where enemies are rarely using their skills before their death. This process is mainly done by the use of Lyca and Eironn pairing, and it is bringing out the most amplified haste, which are repositioning the control and tools.
In here, we don’t see Skirath because he is increasing a new team in here instead of burst. When it is the 5 pull compositions, this team may be falling out from the benefits, but it is still useful for PVE meta.
Eironn in here will need a 30 plus and 3/9 furniture effects on him, and Lyca will require 20 plus and 3/9 effects. But she is also going well with 9/9. all the other heroes in here will have different levels and investments depending on their progression in the game.
There are some odd points in here as this team is falling out from the meta, and they are struggling so much into tanky options like Skreg. They face guard in disrupting targets like Kelthur or Tasi.
This is the current rising Eironn team, and they are based around utilizing the 3/9 effects on Skirath with Eironn from the back middle to make a pull on all those 5 enemies together. This group is allowing the heroes of high AOE controls and damages to excel in the situations where they occur rarely. This sometimes leaving Eirron to die or make him close to death, but there is protection like Barricade where often occur to negate that part of the effect.
As this team is heavily rising in the meta, you can use it with other carriers like Lucretia and Thoran. So there is high flexibility on teams due to many unique types of winning conditions, and they can be switched among several winning conditions.
Eirronn in here will need 3 plus and 3/9 effects in furniture. Skriath will not ask anything other than 3/9 furniture, and you can bring him up to 30 plus or leaving him to 0. If you use an exceptional carry for this composition of the team, Eironn would be best as a less investment.
As a disadvantage, you will see that this composition is leaving its heroes expose into heavy bursts, and they are weak against the natural repositioned heroes like Flora and Tasi.
This Daimon has defined the end game with a PVE meta around himself, and he uses his highest enemy bases scales to push the power points. there is no difference in the end game of Daimon’s use, and if you attempt to enable him, he stacks the blood shields until he is stealing enough of the enemy stats to the snowball for a victory.
Daimon is commonly used in the fewer amounts of Graveborn supporting as they are going well with other carries. But he is using all types of supports as well. Daimon is super strong against the enemies of tanky like Mezoth and Skreg.
Teams of the Daimon are hard or easy to work with few, and it is based on the support you are giving on to him. He is so effective within his to rile for solo carrying. In addition to these all, heroes who are like Ferael, Athalia, Khazard and Silas are returning less total health on enemies. So you need to look at them for longer fights. Try to avoid the Nemora enemy.
Daimon will need 20 plus and 3/9 furn as his minimum, but some players are underestimating this power as 30, which will give him more uptime on shield and stackability for more total shields contentiously.
Remember that this team is requiring more investments in Daimon, and there are some cases we need the highest levels of random factors.
This team has been originated from the Chinese server, and they are rising for the use of western players due to the highest amounts of the CC and lacking core heroes from usual play. This team has been built around the signature of Khazard and utilizing it around them, and with the base, the kit came with the highest impact on the CC heroes. If any team is not having the ability to dive for Khazard, that would be a win for us.
Here, the F2P stargazing is based around a budget version in Spender gazing which is encompassing the PVE and PVP. If you are a player who is focusing more on PVE, it is recommended you gaze at Khazard as early in the second or third than the other priority lists. This is because he is building a team around himself easily. There is no hard on attaining this team just because it is centring on the hypo or Cele. This team is so powerful.
Khazard in here will need 30 plus with 3/9, and Tasi will need 25 plus with 2/9 furniture. Mehira in here will have functioned at 30 plus.
Remember that this team will be split sometimes with other formations, and it is still undefined in the meta.
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So this is the end of your recommended end game teams, and we are hoping that you will take a good idea of how to make your team. Use the best one according to your needs in the game and make the game so much power to earn a quick success within your end game.