LOL: Wild Rift Patch 2.2C - New Champions and Changes

2021-05-13

LOL: Wild Rift is one of the most renowned games of 2021. The game brings a new life to mobile gaming where you get to play free champions and show your skills without spending money or anything else. Want a fair chance at ranking higher in a game, LOL: Wild Rift is one of those games. Today, we have brought you patch 2.2C, changes, champions, and much more. You can also check patch 2.2a to check all the changes they previously made.

 

LOL: Wild Rift Patch 2.2c:

 

With Rengar and Kha’Zix still in the middle of their rivalry, new competition emerges from the sun-soaked sands of Shurima. Renekton will be available later in the patch to face off against his brother, Nasus, and the ancient rituals of Blood Moon will make their debut in Wild Rift a little later. We’ve also got some targeted nerfs for some of the strongest solo queue superstars: the #evelynnisoverparty starts now, besties.


NEW CHAMPIONS:


RENEKTON, THE BUTCHER OF THE SANDS:

 

Renekton


Renekton is a terrifying, rage-fueled Ascended warrior from the scorched deserts of Shurima. Once, he was his empire’s most esteemed champion, leading its grand armies to countless victories. However, after the fall of the Sun Disc, Renekton was entombed beneath the sands—and slowly, as the world above changed, he succumbed to insanity. Now free once more, he is utterly consumed with wreaking vengeance upon his brother, Nasus, who he blames for the centuries lost in darkness.

 

NEW SKINS

 

  • Scorched Earth Renekton
  • Blood Moon Diana
  • Blood Moon Jhin
  • Blood Moon Kennen
  • Blood Moon Twisted Fate
  • Blood Moon Yasuo
  • Infernal Nasus
  • Mecha Malphite

 

All skins will be released throughout the patch.

New Skins

NEW ACCESSORIES:


You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in-game for more information on how to get ‘em!

  • Icons: Rainbow Poro; Tanzanite Poro; Catseye Poro; Citrine Poro; Obsidian Poro; Rose Quartz Poro; Sapphire Poro
  • Emotes: Pride 2021
  • Homeguard Trails: Rainbows For All
  • Baubles: Ritual Mask
  • Recalls: Blood Moon Return

New Acessories

NEW EVENTS:
 

PRIDE
 

Everyone’s welcome on the Rift! The Pride event will begin on May 24. More information available soon.

 

NEMESIS DUEL:


Later in the patch, Nasus and Renekton enter Wild Rift’s second Nemesis Duel. As a reminder, these can trigger when:

 

  • Both champs are at or above Level 13
  • Neither champ has dealt or taken champion damage within 5 seconds
  • Both champs are alive
  • Both champs are at least 16 units apart

 

A Nemesis Duel won’t happen every game; these conditions are met, but when it does, everyone in the game will know through an in-game announcement. A champion wins the in-game event when the opposing champion dies within 3 seconds of taking damage from the winning champion.

 

Nasus and Renekton’s Nemesis Duel is Bad Blood:

  • If Nasus wins, (1) Siphoning Strike strikes all enemies in an area
  • If Renekton wins, he will remain at maximum Fury during (Ult) Dominus

 

CHAMPION CHANGES:


BRAUM


Braum is too good at locking people down despite his specific identity as a champion who counters powerful projectiles.

(P) Concussive Blows

  • Stun duration: 1.25 / 1.5 / 1.75s → 1 / 1.25 / 1.5s


DIANA


Diana’s Attack Speed on (P) Moonsilver Blade is scaling excessively as she snowballs.

(P) Moonsilver Blade

  • Attack Speed: 30 to 120% → 30 to 100%


EVELYNN


Don’t hate the player; hate the Hate Spike. Evelynn is still too strong overall, so we’re reducing her primary damage tool.

(1) Hate Spike

  • Damage: 45 / 50 / 55 / 60 → 40 / 45 / 50 / 55


FIZZ


Fizz is drowning against early game poke mages in mid. We're throwing him a life ring for his initial mana issues.

 

  • Base Mana Regen: 15 → 18


JAX


Jax’s late game is feeling overly nerfed, especially when he doesn’t have access to blue buff. Giving him some mana as he grows should help allow him to scale into a persistent threat in longer games.

 

  • Mana per Level: 33 → 57
  • Mana at Level 15: 852 → 1188


KAI’SA


Kai’Sa is performing too well in high-skill play. We are nerfing her wave clearing ability and reducing her playmaking potential in the early game to keep her in check.

 

(1) Icathian Rain

  • Bonus Damage to minions below 35% HP: 200% → 150%

(Ult) Killer Instinct

  • Cooldown: 80 / 70 / the 60s → 100 / 80 / 60s

 

LEE SIN


Lee Sin is slightly overperforming at higher skill levels, so we’re adjusting the power you get from optimizing his passive well.

(P) Flurry

  • Attack Speed: 50% → 40%


LULU


While other enchanter supports are performing well, Lulu has fallen behind. We’re reverting some of the recent nerfs to her base stats to help her (and Pix) out.

 

  • Mana: 435 → 480
  • Movement Speed: 325 → 330


LUX


We want to encourage champs in multiple lanes, but support Lux is a bit too strong. To address that, we’re adjusting her shield strength.

 

(2) Prismatic Barrier

  • Shield amount on return: 100 / 140 / 180 / 220 → 75 / 105 / 135 / 165
  • Shield AP ratio on return: 0.4 → 0.3


PANTHEON


Despite his recent buffs, Pantheon is still struggling to make an impact. We’re giving him another little nudge to help him find his legs.

 

  • Armor per level: 4.3 → 4.7
  • Armor at Level 15: 101 → 106

(2) Shield Vault

  • Base Damage: 65 / 90 / 115 / 140 → 70 / 120 / 170 /220


TWISTED FATE


Twisted Fate is struggling; his Red Card, in particular, is not matching up to the rest of his deck.

 

(2) Pick a Card

  • Red Card area-of-effect radius: 2 → 2.75
  • Red Card slow: 30 / 35 / 40 / 45% → 35 / 40 / 45 / 50%

 

ARAM CHANGES
 

With ARAM’s last week coming up, we’re taking one last swing at some outliers before we take the mode back into the lab.


CAMILLE
 

Damage dealt: 10% → 20%
 

FIORA
 

Damage dealt: 10% → 15%
 

JAX
 

Damage dealt: 5% → 15%
 

LEE SIN
 

Damage dealt: 10% → 20%

Damage received: -15% → -20%
 

PANTHEON
 

Damage dealt: 0% → 10%
 

SERAPHINE
 

Damage dealt: -10% → -15%

Damage received: 10% → 15%

Shielding done reduced by 15%

Healing done reduced by 15%
 

SHYVANA


Damage dealt: 10% → 15%
(Ult) Dragon’s Descent
Fury per second: 1/1.5/2 → 2/3/4

 

SONA
 

Damage dealt: -10% → -15%
Damage received: 10% → 15%
Shielding done reduced by 20%
Healing done reduced by 20%

 

TRYNDAMERE
 

Damage dealt: 10% → 20%
 

VI
 

Damage dealt: 10% → 20%
 

ZED
Damage dealt: 5% → 15%

 

GAME SYSTEM CHANGES:

 

LOL Wild Rift Patch 2.2C


PASSIVE GOLD


We’re seeing players finish their builds too quickly leading to less satisfying power progression in longer games. Additionally, we feel roaming as a team while ahead comes at too little of a cost which makes split pushing weaker than we’d like. We’re taking a small stab at solving these problems by lowering passive gold gain in the mid to late game. We’ll be closely monitoring the net effect of this change, as it’s pretty experimental.

 

  • Before 8 minutes: 4G per second (unchanged)
  • After 8 minutes: 4 → 3G per second

 

FREE-TO-PLAY CHAMPION ROTATION
 

May 13 - May 19: Akali, Braum, Darius, Diana, Evelynn, Jax, Miss Fortune, Olaf, Sona, Tristana

 

May 20 - May 26: Ahri, Corki, Kai’Sa, Kha’Zix, Leona, Renekton, Rengar, Soraka, Tryndamere, Twisted Fate

 

Conclusion:

You can also download LOL: Wild Rift on PC for free to enhance your gaming along with practicing all of these champions. LOL: Wild Rift is one of those games where you can only get better with the practice and the more practice you will have the more your skills will be sharpened.

Download League of Legends: Wild Rift on PC