"I almost suffocated after playing it. This is not the world view that a small-level pixel game should have." - Mi.com
"With a rare theme and unique style, the whole game is filled with a strong sense of humor" - Mobile Game Dragon Tiger Leopard
“Quite comfortable and comfortable, makes people feel happy all of a sudden” - Weifeng.com
"This is a game full of bad taste from the producers" - Touchle.com
"This is a sincere domestic independent game" - indienova
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This is a casual game that combines management, strategy, RPG, and placement gameplay. Players will play the role of the owner of a weapons store, develop weapons, recruit workers, arrange mining, exploration, forging and other tasks, and sell weapons to heroes to help them defeat waves of powerful monsters.
Unlike traditional RPG games, players cannot directly control the heroes fighting on the battlefield. The outcome of the battlefield depends entirely on whether the players can reasonably sell weapons to the appropriate heroes. The new concept of mutual restraint makes each weapon have its own unique value. Legendary heroes and top-quality weapons are certainly invincible; but diaosi characters and scum-level equipment may not be invincible, allowing players to experience a different sense of accomplishment.
Game Features:
1. 259 types of weapons, 259 heroes, 68 combat skills, 115 types of monsters, 160 levels, and nearly unlimited tactical combinations;
2. Special events are constantly added to immerse players in a fantasy world that is both absurd and real;
3. Casual gameplay combined with pixel style and a large number of designs that pay tribute to classics allow new and old players to enjoy it.
"With a rare theme and unique style, the whole game is filled with a strong sense of humor" - Mobile Game Dragon Tiger Leopard
“Quite comfortable and comfortable, makes people feel happy all of a sudden” - Weifeng.com
"This is a game full of bad taste from the producers" - Touchle.com
"This is a sincere domestic independent game" - indienova
===========
This is a casual game that combines management, strategy, RPG, and placement gameplay. Players will play the role of the owner of a weapons store, develop weapons, recruit workers, arrange mining, exploration, forging and other tasks, and sell weapons to heroes to help them defeat waves of powerful monsters.
Unlike traditional RPG games, players cannot directly control the heroes fighting on the battlefield. The outcome of the battlefield depends entirely on whether the players can reasonably sell weapons to the appropriate heroes. The new concept of mutual restraint makes each weapon have its own unique value. Legendary heroes and top-quality weapons are certainly invincible; but diaosi characters and scum-level equipment may not be invincible, allowing players to experience a different sense of accomplishment.
Game Features:
1. 259 types of weapons, 259 heroes, 68 combat skills, 115 types of monsters, 160 levels, and nearly unlimited tactical combinations;
2. Special events are constantly added to immerse players in a fantasy world that is both absurd and real;
3. Casual gameplay combined with pixel style and a large number of designs that pay tribute to classics allow new and old players to enjoy it.
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