LOL WILD RIFT PATCH NOTES 2.3B – CHANGES AND NEW CHAMPIONS

2021-06-30

LOL Wild Rift Patch Notes 2.3B is here with a lot of changes and new stuff. In this detailed patch notes overview we will discuss and take a look at what’s new, when it’s going to be released, events time period, champion changes, Aram changes, skins and much more. So, without further ado let’s get started:

 

NEW CHAMPIONS AND CHANGES:

 

The following are the new champions, skins accessories, events and systems:

 

NEW CHAMPIONS

 

The following are the two new champions that will be introduced in LOL WILD RIFT:

 

LUCIAN, THE PURIFIER

 

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Lucian, a Sentinel of Light, is a grim hunter of undying spirits, pursuing them relentlessly and annihilating them with his twin relic pistols. After the wraith Thresh slew his wife, Lucian embarked on the path of vengeance—but even with her return to life, his rage is undiminished. Merciless and single-minded, Lucian will stop at nothing to protect the living from the long-dead horrors of the Black Mist.

 

Lucian will be released on July 9 at 00:01 UTC.

 

SENNA, THE REDEEMER

 

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Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern, Senna learned to use the Mist and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

 

Senna will be released on July 9 at 00:01 UTC.

 

SKINS

 

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The following are the new skins in LOL WILD RIFT:

 

Releasing July 9 @ 00:01 UTC:

 

  • True Damage Senna
  • Hired Gun Lucian

 

ACCESSORIES

 

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You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in-game for more information on how to get ‘em!

 

Baubles: Sentinel Crest, Ruined Fetters

 

Icon Border: Sentinel HQ

 

Emotes: Looking Good Feeling Good, My Hero

 

Icons: Light in the Dark, Sentinel Master

 

Spawn Tags: Sentinel I, Sentinel II, Sentinel III

 

All accessories will be released throughout the patch.

 

EVENTS

 

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The following is the new event you are facing:

 

SENTINELS OF LIGHT

 

As the Black Mist engulfs Runeterra, an ancient order must bolster its ranks to protect the fading light. Join the Sentinels in their quest to stop the Ruination and witness their stories from the front line!

 

The Sentinels of Light event begins July 9 at 00:01 UTC.

 

SYSTEMS

 

The following is the new system in LOL WILD RIFT:

 

4G/WI-FI DUAL CONNECTION

 

After taking this feature back to the lab for a few weeks, we’re releasing the 4G/Wi-Fi dual-band connection option. Enabling this toggle uses both your mobile network and (if available) a nearby Wi-Fi connection to boost your connectivity in-game. Thanks for your patience while we got this one ready!

 

CHAMPION CHANGES

 

Here are the new champion changes in LOL WILD RIFT:

 

DRAVEN

 

The Glorious Executioner has been underperforming since our last round of changes. He is good on his damage but could be more flexible in his positioning. We are bumping up the utility portions of Draven’s kit to help him achieve glory once more.

 

Blood Rush

 

  • Movement Speed: 40/45/50/55% → 50 / 55 / 60 / 65%

 

Stand Aside

 

  • Cooldown: 18/16/14/12s → 15 / 14 / 13 / 12s

 

FIZZ

 

The Tidal Trickster is causing too much mayhem from the jungle, so we are tuning down his damage to monsters.

 

Seastone Trident

 

  • Bonus damage to monsters: 200% → 150%

 

GAREN

 

Garen's full tank build has been too consistent in terms of damage output. We are making some slight changes here to shift his power more into building AD to balance out the Might of Demacia.

 

Judgment

 

  • Base damage: 15/20/25/30 → 11 / 14 / 17 / 20
  • AD ratio: 0.25/0.3/0.35/0.4 → 0.3 / 0.35 / 0.4 / 0.45

 

Demacian Justice

 

  • Base damage: 150/300/450 → 150 / 275 / 400
  • Missing health percentage damage: 20 / 25 / 30% → 15 / 20 / 25% +8% per 100 bonus AD
  • Max damage towards epic monsters: 600 / 600 / 600

 

IRELIA

 

Irelia has been struggling to perform, especially in the highest levels of skill. Wild Rift has fewer minions per wave than PC does, so the Blade Dancer receives less healing in Wild Rift than she does on PC. To account for this, we are increasing her healing vs. minions while also buffing her more skill expressive abilities. These changes should help her to dance around the Baron lane better.

 

Base Stats

 

  • Base mana regen: 15 → 18

 

Bladesurge

 

  • Base damage: 10 / 40 / 70 / 100 → 15 / 45 / 75 / 105
  • Healing Attack Damage ratio: 0.14 / 0.16 / 0.18 / 0.2 → 0.19 / 0.21 / 0.23 / 0.25

 

Flawless Duet

 

  • Base damage: 70 / 120 / 170 / 220 → 100 / 150 / 200 / 250

 

Vanguard’s Edge

 

  • Barrage base damage: 125 / 225 / 325 → 125 / 250 / 375
  • Bladewall damage: 75 / 125 / 175 → 100 / 150 / 200

 

JINX

 

It’s too easy for Jinx to steal objectives with her Super Mega Death Rocket! allowing her to steal objectives away from junglers looking to Smite it. We are capping her ultimate's damage vs. monsters to reduce her frequency of steals and make her a little less frustrating for junglers.

 

Super Mega Death Rocket!

 

  • Maximum damage on epic monsters: 500 / 650 / 800

 

KHA’ZIX

 

Kha’Zix is hunting his prey too easily. We are lightly tuning down his power to keep the Voidreaver in check.

 

Taste Their Fear

 

  • Base damage: 65 / 100 / 135 / 170 → 60 / 95 / 130 / 165

 

RAMMUS

 

Rammus is rolling over his opponents too fast. We are turning down the Attack Speed he gains from taunting a target, so he isn’t such a powerhouse with his early ganks.

 

Frenzying Taunt

 

  • Attack Speed: 50 / 60 / 70 / 80 → 35 / 45 / 55 / 65%

 

RIVEN

 

Riven is underperforming, so we're amping up her shield from Valor to help her stay sharp in the Baron lane.

 

Valor

 

  • Shield Strength: 95 / 135 / 175 / 215 → 105 / 145 / 185 / 225

 

VAYNE

 

Vayne is slightly underperforming, so we are bumping up against her ability to duel squishier targets. This should help the Night Hunter stay on her feet in general, but especially early in Dragon lane.

 

Silver Bolts

 

  • Base damage: 30 / 50 / 70 / 90 → 50 / 65 / 80 / 95

 

Final Hour

 

  • Cooldown: 80 / 70 / 60s → 75 / 65 / 55s

 

MID LANE

 

After examining the mid-lane meta, we believe tapping down the armor of some of the top performers will result in a more balanced state between AD mids and AP mids.

 

KATARINA

 

Base Stats

 

  • Armor: 35 → 30

 

TWISTED FATE

 

Base Stats

 

  • Armor: 35 → 30

 

ZIGGS

 

Base Stats

 

  • Armor: 35 → 30

 

ARAM CHANGES

 

The following are the new ARAM changes:

 

ARAM CHANGES

 

AMUMU

 

  • Damage received: -10% → -15%

 

BRAUM

 

  • Damage received: -15% → 0%

 

DR. MUNDO

 

  • Damage received: -15% → -5%

 

IRELIA

 

  • Damage dealt: 0% → 10%

 

JINX

 

  • Damage dealt: -5% → -10%

 

LUX

 

  • Damage received: -10% → -15%

 

MALPHITE

 

  • Damage received: -15% → -5%

 

MISS FORTUNE

 

  • Damage dealt: 0% → -8%
  • Damage received: 0% → 8%

 

NAMI

 

  • Damage received: 0% → 5%
  • Healing done: 0% → 5%

 

SERAPHINE

 

  • Damage dealt:-15% → -20%
  • Damage received:15% → 20%

 

SINGED

 

  • Damage received:-5% → 0%

 

SONA

 

  • Shielding done: 20% → 25%
  • Healing done: 20% → 25%

 

ZIGGS

 

  • Damage dealt: 0% → -20%
  • Damage received: 0% → 20%

 

GAMEPLAY CHANGES

 

Here we will discuss new gameplay changes in LOL WILD RIFT:

 

RUNES

 

The following are the new runes in LOL WILD RIFT:

 

RESOLVE: SECOND WIND

 

Second Wind is a bit strong, so we are nudging it down to bring it in line with the other Resolve runes. We also found a bug in its tooltip that made it read stronger than it actually was for melee champions. We are updating the tooltip to accurately reflect its functionality.

 

  • Passive flat health regen: 6 HP every 5 seconds → 5 HP every 5 seconds
  • Regeneration after taking damage from a champion: tooltip fixed to match actual functionality
  • After taking damage from a champion, regenerate 3 + 1.5% missing health over 10 seconds (doubled for melee champions).
  • Previously read 6 + 3%
  • Actual healing values from this effect are unchanged.

 

EXTRA BITS

 

  • Smite’s tooltip now correctly reflects its mana regen property
  • Evelynn’s Ult tooltip should now reflect that it only deals bonus damage to champions

 

FREE-TO-PLAY CHAMPION ROTATION

 

July 1 - July 7: Ahri, Camille, Kai'Sa, Olaf, Rakan, Renekton, Rengar, Sona, Varus, Zed

 

July 8 - July 14: Akali, Fizz, Gragas, Jarvan IV, Jhin, Lulu, Soraka, Teemo, Tryndamere, Vayne

 

Conclusion:

 

The above given is the detailed overview of the patch notes 2.3B and what you can expect. To know more about LOL: Wild New champions you can check out our detailed guides or you can compare these patch notes with the previous one.

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