Looking for the interactive effects MLBB? You can be grinding familiarity with squadmates, seeking free cosmetics, or debating diamond spends. Everything you need to know about Mobile Legends Bang Bang Interactive Effects, we are going to cover them all here from activation to smart resource allocation. Without further ado, let’s get started.
Contents

What Are Interactive Effects in MLBB?
Interactive Effects are consumable cosmetic animations in Mobile Legends Bang Bang which are exclusive to pre-game phases. You can tap a teammate's avatar in the Team Lobby or Pick & Ban screen to unleash these flashy effects on their profile icon like slaps, hearts, or hero-themed strikes. They are launched on November 5, 2025, and add a special personality to drafts without typing, perfect for quick approvals or squad banter.

Unlike Battle Effects like spawn and recall trails, these target allies only and vanish after one play. Most of them grant Familiarity points toward Affinity perks, but they're one-and-done per purchase. You can stock up these effects via shop or events.
What Types of Interactive Effects Are Available?
When you are searching for interactive effects MLBB, they have different types rolling out as batches seasonally. So here is a list of all by their batches:

Batch 1
These are live now and has been launched in November 5th.
|
Effect |
Theme/Animation |
Diamond Cost per Use |
|
Like |
Thumbs-up approval |
1 (or free events) |
|
Playful Slap |
Light cheek slap |
5 |
|
Heart Pup |
Cute puppy heart explosion |
5 |
|
Heavy Strike |
Powerful punch impact |
5 |
|
Love Ya |
Romantic heart gesture |
5 |
|
Cat Scratch |
Feline claw swipe |
5 |
Batch 2
Batch 2 release is set for December 18.
-
A Sweet Kiss: Alice's vampiric lip lock and it is a seductive blood mist.
-
Ougi: Shadow Kill: Hayabusa's ninja flurry which shadow blades shred.
-
Party Bus: Johnson's revved truck pickup which horns blare, tires screech.
Limited Collabs
There are also some limited collabs as:
-
Impress Me (SpongeBob): Krabby Patty admiration bubble burst.
-
Take This! (Patrick): Starfish fastball smash.
You can expect more hero-inspired drops like Miya kiss rumors, and player-voted ideas. To get them, Check Mall > Customization > Interactive Effects for stock.
What Are Interactive Effects Actually Used For?
Interactive effects are mostly used for vibes but beside that, they can be used for:
-
Draft Communication: "Like" greenlights picks instantly and there is no chat spam.
-
Squad Hype: Trash-talk or celebrate in premades
-
Familiarity Grind: Boost points with friends for Affinity unlocks through hero/skin sharing, extra BP (5-25% team-up bonus), profile flair (Couples, Besties, Bros, Confidants). Weekly cap is150 points from matches and effects accelerate it

Pro Tip: Enable Auto-Refill in shop for seamless spam during long sessions.
Are Interactive Effects Worth Spending Resources On?
The short answer is yes but specifically for social grinders. But you can skip for solo farmers. 5 diamonds/use means pricey for casuals and you can prioritize heroes > emblems > skins > these.
When They Are Worth Getting
-
Frequent squadding (5 or more games/day with mains)—fast-tracks Affinity for shared Legends as it saves 5K+ diamonds/hero.
-
Event whales: Free "Like" floods, tasks yield packs.
-
Hype chasers: Collabs like SpongeBob for flex value.
-
ROI Example: 10 uses on a duo equals to Affinity Lv.1 (5% BP), and that pays back in 20 games.
When They Are Not
-
Solo queue dominant—effects unusable on randos.
-
Diamond-poor (<500 stock)—opt free events only.
-
Cosmetics overkill—stick to permanent recalls/emotes.
-
Burn Rate: 50 diamonds/game (10 effects) adds up vs. 899-skin sales.
Resource Priority Comparison
|
Priority |
Item Type |
Why First? And Estimated Diamond Value |
|
1 |
Heroes/Emblems |
Gives core power 10K+ long-term |
|
2 |
Epic/Legend Skins |
Comes with stats and flex 2K-9K |
|
3 |
Recalls/Eliminations |
Bring permanent battle visuals 500-2K |
|
4 |
Interactive Effects |
Give you ocial/utility grind 5/use |
|
5 |
Chromas/Frames |
Minor flair 300+ |

Multi-instance + Sync: Create multiple instance and execute the same operation simultaneously, upgrade your kingdom quickly
Ultra-Wide Screen: Get a full view of the battlefield and seize the strategic opportunities.
Keyboard Mapping: Constructe buildings, place combat units and release skills more convenient and accurately
Landscape: Widen vertical screen by landscape, with a wider field of view and smoother operation for SLG games.
People Also Ask
How can I unlock free Interactive Effects in MLBB?
Make sure to log in daily for "Like" packs, and complete weekly tasks (10 matches) in Events tab for 5-20 free uses. Red dot alerts new drops.
Can I use Interactive Effects on enemies during Pick & Ban?
No you can’t because it is available for teammates only. Enemies see nothing, and it's ally-exclusive for positive/strategic vibes.
What's the max Affinity level from Interactive Effects?
There is no direct cap, but they fill the weekly 150-point quota faster alongside.
Conclusion
So, that is all for the Interactive Effects MLBB. Some may think these effects are just for looks but they are literally not. If you are ever curious on how to use interactive effects in MLBB, we hope that our guide has helped you to figure it out so, claim some MLBB codes and enjoy the best that these offer right away with our guidance.
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