GIF Description
The Game is the outcome of the eTwinning project called Gamification is Fun.
The necessity of this project has its origins in the need of enhancing the motivation for learning via Game Based Learning and Gamification.
Games are based on the premise that players need to learn, to memorize ,to collaborate, to explore or to obtain additional information to progress further in the game. Playing is learning and one of the main advantages of digital games is their ability to let players learn in a challenging environment where they can make mistakes and learn by doing. These types of environments might be particularly suited to students who are pragmatically minded.
The necessity of this project has its origins in the need of enhancing the motivation for learning via Game Based Learning and Gamification.
Games are based on the premise that players need to learn, to memorize ,to collaborate, to explore or to obtain additional information to progress further in the game. Playing is learning and one of the main advantages of digital games is their ability to let players learn in a challenging environment where they can make mistakes and learn by doing. These types of environments might be particularly suited to students who are pragmatically minded.
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