Command & Conquer: Rivals™ PVP

Experience the thrill of victory in fast, fun 1v1 battles!
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Download Command & Conquer: Rivals™ PVP APK
Version 1.8.1
Updated on 2024-03-26
Rating 4
Category Strategy
Package name com.ea.gp.candcwarzones
Downloads 1K+
Command & Conquer: Rivals™ PVP Description
There’s no victory like one against your rivals! Feel the rush of competition in Command & Conquer: Rivals, an action-packed RTS with strategic tactics capable of turning the tide of any battle. Take control of your customized army and conquer your opponent in The War for Tiberium. Team up with friends to share resources in alliances. Create your combination of infantry, tanks, aircraft, and more to outsmart your opponent’s strategy in fast, fun PvP matches.

THE THRILL OF VICTORY IS YOURS
In Command & Conquer: Rivals, the strategy behind your skills determines victory or defeat. Choose a Commander to lead your forces – each holds powerful abilities that can influence your approach. Customize your army with winning combinations of infantry, tanks, aircraft, and more. Then evolve it to align with your Commander’s unique abilities, before unleashing destructive weapons and vehicles in quick and exciting PvP battles!

REVEL IN RIVALRY
Test your strategy against your opponent’s strategy in live PvP as you battle to outwit your rivals in real time! Choose to fight for the Global Defense Initiative or Brotherhood of Nod. Restock your supplies and boost your army with valuable supply convoys. Join an alliance to team up with friends, share resources, and climb the leaderboards. Complete daily challenges for massive rewards that improve your Commanders, weapons, and abilities. Grow your army with every victory in this adrenaline-fueled RTS!

Important Consumer Information. Some images shown may contain in-app purchases. This app: Requires a persistent Internet connection (network fees may apply). Requires acceptance of EA’s User Agreement. Collects data through third party analytics technology (see Privacy & Cookie Policy for details). Allows to communicate via in-game Alliance chat feature. Contains direct links to the Internet and social networking sites intended for an audience over 16 in the UK and 13 in Ireland. The app uses Google Play Game Services. Log out of Google Play Game Services before installation if you don't want to share your game play with friends. You understand that EA’s Privacy & Cookie Policy applies.

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Comments about Command & Conquer: Rivals™ PVP Android Version
I gave up to on C&C Rivals a while back. The truth is it's not a bad game, but it lacks reasons to keep coming back after a certain level. You'll get thrown into matches where you're WAY outgunned, and it feels like the game is saying "pay to win" — and to an extent that works! Once I dropped some cash the game got easier for a bit. I know they need to make money, but cosmetics would be way better. This game is slowly dying, and it sucks. But not unexpected.
I've put about a week into it, and am rating it one star mostly due to an obvious issue with grinding/endless repetition. It's very nicely designed, a great throwback to command and conquer, and all things considered the units and abilities are interesting and fun. But when you get down to it, there is almost no variation in gameplay and improving your units is a slog. All maps are basically the same. You have to control the nuke platforms in the middle, which means 95% of the time you send a stream of units to clash on the same one or two spots in the middle. When it's well balanced, a slight advantage - which can come about even from the chance of which units were chosen initially, a complete guess - can carry through and makes it very hard for the other side to win. When it's not well balanced, there's no point. Meaning 80%+ of gameplay it feels pretty clear who will win and you're just riding it out. Combine that with the ridiculous bounty reward system, which means most of the time you need to complete 10 games a day for a reward worth mentioning, and then get almost no reward after 10 games, means to keep momentum you need to play 40 minutes a day. Not get a leg up, mind you... that pace is maddeningly slow for unit advancement. Sooo better part of an hour spent actively clicking around, when a good half hour of that the battles already feel decided, for a payoff of... what? To be able to improve one of your units stats by 5% after several days of repeating, only to rinse and repeat against players who also upped theirs by 5%? It sure sounds like you could dump 100 hours into this and have basically the same experience and satisfaction as the first week, but more jaded. That is, if the pay to win aspects other reviewers mention don't get in the way later on.
This game is fun! It is, however it quickly becomes "should I pay so I can stop losing?" As a fan of the C&C series I can see alot of potential this game had but ended being another pay to win story.. you don't pay you get destroyed as your enemies have units that can wipe the floor with yours it's dissapointing to see Edit: wow hello. first, thank you for your time.. second I liked this game, I did, but it got to the point where I had absolutely no chance of victory due to other sides unit spawn times or strength... I would recommend a improved matchmaking so you don't get faced multiple times in a row with people that out rank you so much which is what had happened to me on multiple sessions or even slightly buff lower/earlier units. Thanks again
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