Krour (or Dyar) is an abstract combinatorial strategy game from the Mancalas family played in the Sahara zone.
It is a "count and capture" type game in which seeds or marbles are distributed in two rows of cups or holes, sometimes dug in the ground.
Two people compete, and the winner is the one who collects the most seeds planted.
It is a "count and capture" type game in which seeds or marbles are distributed in two rows of cups or holes, sometimes dug in the ground.
Two people compete, and the winner is the one who collects the most seeds planted.
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