C64 Cauldron Description
You navigate the witch protagonist through the 2D game world from a side-view perspective.
Cauldron is divided into two modes of play: shooting while flying and jumping along platforms.
Areas of the game world set on the surface feature the witch flying on a broomstick, while underground segments require the witch to run and jump in caverns.
In the flying segments, you must search for randomly scattered coloured keys to access underground areas that contain six ingredients.
The objective is to collect the ingredients and return them to the witch's cottage to complete a spell that can defeat the Pumpking. While traversing the game world, the witch encounters Halloween-themed enemies such as pumpkins, ghosts, skulls, and bats, as well as other creatures like sharks and seagulls.
A collision with an enemy causes the witch's magic meter (which is also used to fire offensive projectiles at enemies) to decrease. The character dies once the meter is depleted. After this, the character reappears on the screen and the meter is refilled.
For everyone who likes or used to play the C64 / ZX Spectrum / Atari / Apple II / MSX / BBC Micro / Acorn Electron games.
This game brings back old times, is completely off-line playable and is lot's of fun.
Enjoy it as much as we do!
Cauldron is divided into two modes of play: shooting while flying and jumping along platforms.
Areas of the game world set on the surface feature the witch flying on a broomstick, while underground segments require the witch to run and jump in caverns.
In the flying segments, you must search for randomly scattered coloured keys to access underground areas that contain six ingredients.
The objective is to collect the ingredients and return them to the witch's cottage to complete a spell that can defeat the Pumpking. While traversing the game world, the witch encounters Halloween-themed enemies such as pumpkins, ghosts, skulls, and bats, as well as other creatures like sharks and seagulls.
A collision with an enemy causes the witch's magic meter (which is also used to fire offensive projectiles at enemies) to decrease. The character dies once the meter is depleted. After this, the character reappears on the screen and the meter is refilled.
For everyone who likes or used to play the C64 / ZX Spectrum / Atari / Apple II / MSX / BBC Micro / Acorn Electron games.
This game brings back old times, is completely off-line playable and is lot's of fun.
Enjoy it as much as we do!
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