Become A God Description
Become A God is an action game with RPG elements where you take on different enemies in different arenas to earn great powers.
Characters:
There are 5 unique characters with unique weaponry and skills you can unlock through the game.
Ragnar, Hiroshi, Kele, Falco, and Reini
Characters are scalable, you unlock and buy new gears for warriors which adds them new weapons and skills.
Characters in the game are ranked into 3 classes:
Challenger, Warrior, and Legend.
Characters start from the challenger, with coins you earn from defeating each level you can buy gears designed for them to upgrade them to Warrior and Legends.
Falco and Reini are already legendary fighters with unique skills you can purchase.
Enemies:
There are more than 30 unique enemy types with different skills including 10 guardians who are unique in-game bosses with crazy skills you will face throughout the game. At each level, you will face a number of enemies of different types.
Enemies are intelligent, some are tanky, some have ranged attacks, some are fast and deadly, and they get more challenging as the game progresses.
Arenas:
Fights take place in 16 unique arenas throughout the game. As the game progresses, arenas also become more challenging, and make it harder to defeat your enemies.
Besides the challenge aspect, they all also have unique designs.
Gameplay:
The gameplay is focused on managing your attacks and skills correctly based on who you are fighting. You will need to use different tactics and strategies for your enemies.
Sometimes you need to attack head-on, sometimes you need to run and stall your enemies to regenerate your stamina, and sometimes you will need to parry in time to counter your enemy's powerful attacks.
Skills have cooldown times and are not affected by your stamina, on the other hand, your basic melee attacks are bound by your stamina, if you run out, you need to stall to make it regenerate.
Different characters have different skills, but at the same time, all the characters have dodge and block/parry skills available.
When you start the game characters have only one skill besides roll and parry, as you progress you can buy next-level gears that add more skills to the character.
Every character including the enemies has 2 types of damage: attack damage and magic damage with varying stats based on the character.
Every character including the enemies also has armor that defends from attack damage and magic resistance that defends from magic damage with varying stats based on the character.
There is also an infinity mode which you can play with the characters you have equipped to face waves on enemies to hone your skills.
Characters:
There are 5 unique characters with unique weaponry and skills you can unlock through the game.
Ragnar, Hiroshi, Kele, Falco, and Reini
Characters are scalable, you unlock and buy new gears for warriors which adds them new weapons and skills.
Characters in the game are ranked into 3 classes:
Challenger, Warrior, and Legend.
Characters start from the challenger, with coins you earn from defeating each level you can buy gears designed for them to upgrade them to Warrior and Legends.
Falco and Reini are already legendary fighters with unique skills you can purchase.
Enemies:
There are more than 30 unique enemy types with different skills including 10 guardians who are unique in-game bosses with crazy skills you will face throughout the game. At each level, you will face a number of enemies of different types.
Enemies are intelligent, some are tanky, some have ranged attacks, some are fast and deadly, and they get more challenging as the game progresses.
Arenas:
Fights take place in 16 unique arenas throughout the game. As the game progresses, arenas also become more challenging, and make it harder to defeat your enemies.
Besides the challenge aspect, they all also have unique designs.
Gameplay:
The gameplay is focused on managing your attacks and skills correctly based on who you are fighting. You will need to use different tactics and strategies for your enemies.
Sometimes you need to attack head-on, sometimes you need to run and stall your enemies to regenerate your stamina, and sometimes you will need to parry in time to counter your enemy's powerful attacks.
Skills have cooldown times and are not affected by your stamina, on the other hand, your basic melee attacks are bound by your stamina, if you run out, you need to stall to make it regenerate.
Different characters have different skills, but at the same time, all the characters have dodge and block/parry skills available.
When you start the game characters have only one skill besides roll and parry, as you progress you can buy next-level gears that add more skills to the character.
Every character including the enemies has 2 types of damage: attack damage and magic damage with varying stats based on the character.
Every character including the enemies also has armor that defends from attack damage and magic resistance that defends from magic damage with varying stats based on the character.
There is also an infinity mode which you can play with the characters you have equipped to face waves on enemies to hone your skills.
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