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Interactive Effects MLBB Guide 2025: Types, Usage, and Value

Diluka Chamara
|2025-12-17

Looking for the interactive effects MLBB? You can be grinding familiarity with squadmates, seeking free cosmetics, or debating diamond spends. Everything you need to know about Mobile Legends Bang Bang Interactive Effects, we are going to cover them all here from activation to smart resource allocation. Without further ado, let’s get started.

Interactive Effects MLBB Guide

What Are Interactive Effects in MLBB?

Interactive Effects are consumable cosmetic animations in Mobile Legends Bang Bang which are exclusive to pre-game phases. You can tap a teammate's avatar in the Team Lobby or Pick & Ban screen to unleash these flashy effects on their profile icon like slaps, hearts, or hero-themed strikes. They are launched on November 5, 2025, and add a special personality to drafts without typing, perfect for quick approvals or squad banter.

Interactive Effects in MLBB

Unlike Battle Effects like spawn and recall trails, these target allies only and vanish after one play. Most of them grant Familiarity points toward Affinity perks, but they're one-and-done per purchase. You can stock up these effects via shop or events.

What Types of Interactive Effects Are Available?

When you are searching for interactive effects MLBB, they have different types rolling out as batches seasonally. So here is a list of all by their batches:

 Types of Interactive Effects Are Available

Batch 1

These are live now and has been launched in November 5th.

Effect

Theme/Animation

Diamond Cost per Use

Like

Thumbs-up approval

1 (or free events)

Playful Slap

Light cheek slap

5

Heart Pup

Cute puppy heart explosion

5

Heavy Strike

Powerful punch impact

5

Love Ya

Romantic heart gesture

5

Cat Scratch

Feline claw swipe

5

Batch 2

Batch 2 release is set for December 18.

  • A Sweet Kiss: Alice's vampiric lip lock and it is a seductive blood mist.

  • Ougi: Shadow Kill: Hayabusa's ninja flurry which shadow blades shred.

  • Party Bus: Johnson's revved truck pickup which horns blare, tires screech.

Limited Collabs

There are also some limited collabs as:

  • Impress Me (SpongeBob): Krabby Patty admiration bubble burst.

  • Take This! (Patrick): Starfish fastball smash.

You can expect more hero-inspired drops like Miya kiss rumors, and player-voted ideas. To get them, Check Mall > Customization > Interactive Effects for stock.

What Are Interactive Effects Actually Used For?

Interactive effects are mostly used for vibes but beside that, they can be used for: 

  • Draft Communication: "Like" greenlights picks instantly and there is no chat spam.

  • Squad Hype: Trash-talk or celebrate in premades

  • Familiarity Grind: Boost points with friends for Affinity unlocks through hero/skin sharing, extra BP (5-25% team-up bonus), profile flair (Couples, Besties, Bros, Confidants). Weekly cap  is150 points from matches and effects accelerate it

Interactive Effects Actually Used For

Pro Tip: Enable Auto-Refill in shop for seamless spam during long sessions.

Are Interactive Effects Worth Spending Resources On?

The short answer is yes but specifically for social grinders. But you can skip for solo farmers. 5 diamonds/use means pricey for casuals and you can prioritize heroes > emblems > skins > these.

When They Are Worth Getting

  • Frequent squadding (5 or more games/day with mains)—fast-tracks Affinity for shared Legends as it saves 5K+ diamonds/hero.

  • Event whales: Free "Like" floods, tasks yield packs.

  • Hype chasers: Collabs like SpongeBob for flex value.

  • ROI Example: 10 uses on a duo equals to Affinity Lv.1 (5% BP), and that pays back in 20 games.

When They Are Not

  • Solo queue dominant—effects unusable on randos.

  • Diamond-poor (<500 stock)—opt free events only.

  • Cosmetics overkill—stick to permanent recalls/emotes.

  • Burn Rate: 50 diamonds/game (10 effects) adds up vs. 899-skin sales.

Resource Priority Comparison

Priority

Item Type

Why First? And Estimated Diamond Value

1

Heroes/Emblems

Gives core power

10K+ long-term

2

Epic/Legend Skins

Comes with stats and flex

2K-9K

3

Recalls/Eliminations

Bring permanent battle visuals

500-2K

4

Interactive Effects

Give you ocial/utility grind

5/use

5

Chromas/Frames

Minor flair

300+

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Interactive Effects MLBB Guide 2025: Types, Usage, and Value

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People Also Ask

How can I unlock free Interactive Effects in MLBB?

Make sure to log in daily for "Like" packs, and complete weekly tasks (10 matches) in Events tab for 5-20 free uses. Red dot alerts new drops.

Can I use Interactive Effects on enemies during Pick & Ban?

No you can’t because it is available for teammates only. Enemies see nothing, and it's ally-exclusive for positive/strategic vibes.

What's the max Affinity level from Interactive Effects?

There is no direct cap, but they fill the weekly 150-point quota faster alongside.

Conclusion

So, that is all for the Interactive Effects MLBB. Some may think these effects are just for looks but they are literally not. If you are ever curious on how to use interactive effects in MLBB, we hope that our guide has helped you to figure it out so, claim some MLBB codes and enjoy the best that these offer right away with our guidance.

More from Mobile Legends Bang Bang:

Diluka Chamara
|
Content Manager

Over 6 years of writing about competitive, shooter, and adventure games taught me how to break down systems clearly as a 26 year old software engineer along with computer science logic. I enjoy translating complex mechanics into practical guides. Outside gaming, I explore animation and design, turning my curiosity and passion into content players can enjoy