प्राकृत Description
"Prakrut" (Prakrut) is an app in which users can play the famous New York Times' Wordle game, but in the Marathi language, one of the most widely spoken languages in India. You can play unlimited games each day, whether you are online or offline!
It is developed by Advait, a high school student. Feedback welcome!
GAMEPLAY
In the game, you have 5 tries to guess a word. Once you enter the guess, the tile either turns gray, indicating that the letter is not in the word, yellow, indicating that it is in the wrong position, or green, indicating that it is in the right position. As the Marathi language's letters work a little differently with vowels being combined with consonants, the game has been designed to take that into account.
HELP PAGE
There is a help page for people who are not familiar with the game which explains how to play in detail.
STATISTICS
There is a beautiful statistics page which shows all your stats just like the New York Times' Wordle, including your win percentage, win streak, games played, etc. You can also share your results with your friends and bring a little competition!
SETTINGS
In the settings page, you can select the difficulty of the game (Easy/Hard). You can switch the color scheme of the app between light and dark mode. You can also make it automatic so it changes when your phone does.
Credits:
The idea of this app comes from New York Times' Wordle.
The basic app was made using a tutorial by Stewart Lynch, after which I modified it to use the Marathi language, and added other features.
Future Version:
In the future, we will show the basic etymology of the words, tracking how their usage has changed in the past century. This would be possible once we have built a sufficient data bank after parsing the texts of numerous books and applying specialized data science methods. So, stay tuned!
------------------------
In this mobile app "Prakrit" you can play Wordle in Marathi! And, you can play games as many times a day, even without a WiFi connection!
the game
In this game you have to identify an expected word. There are 5 chances to identify that word. As the word is typed, the color of the letters changes to indicate whether the corresponding letter is incorrect (grey), correct but in the wrong place (yellow), correct and correct (green).
how to play
Clicking on the question mark key on the left in the mobile app will provide detailed information on how to play the game.
evaluation
The app also shows game statistics. For example, it shows how many games you have played, how many times you have won, etc. After playing, you can even send friends to show off your Marathi mastery!
option
This game can be played in two modes, easy and hard. Words with ear, volume and valency are also assumed when playing hard. You can also change the color theme of the app.
Credit:
The idea of this app is taken from Wordle
Stewart Lynch's tutorial has been used to make this app, and it has been modified to Marathi.
There will be many more features in this app in the future. For example, a lot of interesting information like etymology of a word, meaning, its changing context and usage etc. will be made available. But for that, it has to be achieved by collecting the information of thousands of books published in the last century and using some specific methods of data science. But there's no need to wait to enjoy the game!
It is developed by Advait, a high school student. Feedback welcome!
GAMEPLAY
In the game, you have 5 tries to guess a word. Once you enter the guess, the tile either turns gray, indicating that the letter is not in the word, yellow, indicating that it is in the wrong position, or green, indicating that it is in the right position. As the Marathi language's letters work a little differently with vowels being combined with consonants, the game has been designed to take that into account.
HELP PAGE
There is a help page for people who are not familiar with the game which explains how to play in detail.
STATISTICS
There is a beautiful statistics page which shows all your stats just like the New York Times' Wordle, including your win percentage, win streak, games played, etc. You can also share your results with your friends and bring a little competition!
SETTINGS
In the settings page, you can select the difficulty of the game (Easy/Hard). You can switch the color scheme of the app between light and dark mode. You can also make it automatic so it changes when your phone does.
Credits:
The idea of this app comes from New York Times' Wordle.
The basic app was made using a tutorial by Stewart Lynch, after which I modified it to use the Marathi language, and added other features.
Future Version:
In the future, we will show the basic etymology of the words, tracking how their usage has changed in the past century. This would be possible once we have built a sufficient data bank after parsing the texts of numerous books and applying specialized data science methods. So, stay tuned!
------------------------
In this mobile app "Prakrit" you can play Wordle in Marathi! And, you can play games as many times a day, even without a WiFi connection!
the game
In this game you have to identify an expected word. There are 5 chances to identify that word. As the word is typed, the color of the letters changes to indicate whether the corresponding letter is incorrect (grey), correct but in the wrong place (yellow), correct and correct (green).
how to play
Clicking on the question mark key on the left in the mobile app will provide detailed information on how to play the game.
evaluation
The app also shows game statistics. For example, it shows how many games you have played, how many times you have won, etc. After playing, you can even send friends to show off your Marathi mastery!
option
This game can be played in two modes, easy and hard. Words with ear, volume and valency are also assumed when playing hard. You can also change the color theme of the app.
Credit:
The idea of this app is taken from Wordle
Stewart Lynch's tutorial has been used to make this app, and it has been modified to Marathi.
There will be many more features in this app in the future. For example, a lot of interesting information like etymology of a word, meaning, its changing context and usage etc. will be made available. But for that, it has to be achieved by collecting the information of thousands of books published in the last century and using some specific methods of data science. But there's no need to wait to enjoy the game!
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