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Brawl Stars Artillery Tier List 2026

Cecily Wilborn
|2026-08-31

Artillery brawlers win from places other brawlers cannot reach. Their projectiles travel over walls, deny narrow routes and force enemies to abandon cover. That power comes with a price: most artillery picks are fragile when a diver reaches them, and open maps can remove their safest angles. This 2026 tier list ranks the current Artillery class by pressure, consistency, objective value and draft risk.

Contents

  • Artillery Tier List at a Glance
  • S Tier: Best Wall-Pressure Picks
  • A Tier: Strong and Flexible Throwers
  • B Tier: Specialist Artillery Picks
  • Best Artillery by Mode
  • Build and Positioning Advice
  • How to Counter Artillery
  • Common Mistakes
  • Related LDPlayer Brawl Stars Guides
  • Frequently Asked Questions
  • Conclusion

Artillery Tier List at a Glance

Official Brawl Stars seasonal artwork for a 2026 artillery tier list

Tier Brawlers Draft profile
S Barley, Larry & Lawrie, Sprout Reliable zone control, wall pressure and objective value.
A Dynamike, Grom, Tick High impact with stronger aim, map or matchup requirements.
B Juju Promising specialist whose value depends heavily on current balance and map geometry.

S Tier: Best Wall-Pressure Picks

Barley

Barley

Barley combines damage-over-time bottles with dependable area denial. He can close a lane, protect a retreat and make an objective too expensive to enter. Use one bottle to control movement and a second to punish the escape; do not empty all ammo before a diver is revealed.

Larry & Lawrie

Larry & Lawrie

Larry & Lawrie create pressure from two related threats, making it difficult for enemies to push through a narrow lane. Their value rises when the partner can force opponents into predictable paths. Keep enough space to avoid losing both parts of the kit to one dive.

Sprout

Brawl Stars Sprout | Brawl Stars

Sprout offers long-range bouncing shots and a Super that can reshape routes with a temporary wall. That combination gives teams both poke and emergency defense. Place the wall to split an objective or secure a retreat, not merely to trap yourself in a corner.

A Tier: Strong and Flexible Throwers

Dynamike

Dynamike

Dynamike has some of the highest burst potential among throwers and can delete a grouped target when both sticks connect. His jump or stun options help him survive, but missed timing leaves him exposed. Pick him when you can predict enemy movement and have a teammate covering the lane.

Grom

Grom

Grom’s cross-shaped attacks punish enemies who hide behind predictable cover and can open space around an objective. He is strongest when teammates hold the frontline while he repeats safe angles. Fast assassins and wide-open maps reduce his consistency.

Tick

Tick

Tick specializes in long-duration denial. Mines force opponents to wait, reroute or take damage before they can contest. His low health means positioning is everything; save the Super head for a confirmed threat rather than sending it into a shield or crowd-control trap.

B Tier: Specialist Artillery Picks

Juju

Juju is listed in the Artillery class, but her newer kit has less established matchup data than the older throwers. Treat her as a B-tier specialist while you learn how her attacks interact with walls, range and objectives. She can rise quickly after balance adjustments or a map rotation that rewards her preferred angles.

A B-tier placement is not a verdict that the brawler is weak. It signals that you should test the current build instead of blindly copying a universal recommendation.

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Best Artillery by Mode

  • Hot Zone: Barley, Larry & Lawrie, Sprout and Tick can deny the zone without standing inside it.
  • Gem Grab: Barley and Sprout protect the carrier by closing the safest approach routes.
  • Brawl Ball: Dynamike and Grom can clear defenders, while Sprout can alter the goal lane.
  • Heist: Barley and Dynamike pressure clustered defenders; protect them from a backdoor dive.
  • Knockout: Grom, Tick and Sprout gain value from patient poke, but one missed volley can reveal your position.
  • Bounty: Tick and Grom control cover while teammates capitalize on damaged targets.

Build and Positioning Advice

Keep a Defensive Charge

Always reserve one attack, gadget or Super for the assassin who reaches your wall. Perfect damage is less important than surviving long enough to reload.

Layer, Do Not Stack

Spread bottles, mines and bouncing shots across likely escape tiles. Layered denial forces movement; stacking every attack on one square lets enemies wait out the effect.

Play Behind the Objective

Your safest position is usually one step behind the frontline, where you can attack the route and still retreat. Do not chase a low-health target into open ground.

How to Counter Artillery

Approach from multiple angles and vary your timing. Use vision to identify the thrower’s position, then close the distance while their ammo is empty. Break or bypass the cover that gives them repeated value, and force them to choose between defending themselves and contesting the objective.

Common Mistakes

  • Throwing every attack at one tile: spread denial across movement routes.
  • Standing beside the wall: leave room to dodge a dive or Super.
  • Using Super for damage only: save terrain-changing Supers for objectives or escapes.
  • Ignoring open maps: switch to a different class when the enemy has easy access to your lane.
  • Copying old builds: recheck balance notes and the current map rotation.

Related LDPlayer Brawl Stars Guides

Compare this class with our Brawl Stars tier-list hub, Marksman tier list, Assassin tier list and Tank tier list. For numeric updates, read the Brawl Stars balance changes guide.

Competitive context is available in the Last Chance Qualifier preview and Esports 2027 overview.

Frequently Asked Questions

How Many Artillery Brawlers Are There?

The current category page lists seven: Barley, Dynamike, Grom, Juju, Larry & Lawrie, Sprout and Tick.

Who Is the Best Artillery Brawler?

Barley, Larry & Lawrie and Sprout are the strongest general recommendations in this baseline. The map must still provide cover and useful choke points.

Are Throwers Good for Beginners?

Barley is the clearest starting point because his area denial is easy to understand. Dynamike and Grom demand more prediction, while Tick rewards patient positioning.

Why Did an Artillery Pick Move Tiers?

Balance changes and map rotations alter how safely a thrower can attack from behind walls. Recheck official notes after each major update.

Conclusion

Artillery brawlers are strongest when they make the enemy’s route predictable. Start with Barley, Larry & Lawrie or Sprout on cover-heavy objectives; choose Dynamike, Grom or Tick when the draft gives you time to set up; and reserve Juju for maps where her current kit has a clear angle.

Keep this ranking patch-sensitive. Test your build on the live rotation, protect your escape route and measure success by the space your attacks deny—not only by the damage number on the scoreboard.

Cecily Wilborn
|
Game Designer

I am a longtime gaming enthusiast and currently work part-time as a game guide writer. I have hands-on experience with many types of games, including RPGs, strategy games, card games, action games, competitive games, open-world titles, and mobile game events. When creating guides, I focus not only on basic gameplay explanations, but also on character strength, team building, resource planning, version updates, event strategies, and practical tips from a real player’s perspective. My goal is to help players understand the game faster, avoid common mistakes, and improve their overall gaming experience.

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