Tears of Themis Ultimate Skills Guide

2021-08-28

Tears of Themis is the latest game that came through miHoYO developers by carrying a romance plotline on it, and here players are facing various mysteries to solve by themselves. As a gacha game, it brings a detective game that requires players to solve the mysteries while interacting with the romance aspects of the storyline. It is not a complicated game to understand and enjoy the excellent plotline with the most romantic and handsome four guys.

 

Tears of Themis Ultimate Skills Guide

 

Within the gameplay of Tears of Themis, many debates are coming throughout the plotline, and players are required to win these things to make progress with the game. So we all need skills in this game. What are these skills and how are they being categorized, and how to utilize them? Here is the guide. This time we are bringing you the ultimate skills guide for Tears of Themis, and let's download Tears of Themis for free and start the guide from here.

 

Skills Overview 

 

Skills are the abilities we see in this game that is going to be activated during the debates. Sometimes these card skills are being passive, and they are automatically starting at a battle start. If it is active skills, they are going to be activated whenever a card is being used.

 

Most of the cards on Tears of Themis are affecting the Defense or the Attacks. They may be increasing a player's own defense of the influence while dealing with severe damage to the enemies, or they make it lower the defense or influence of enemies. There are some R cards that we see skills activating when placed with the support deck, like the cards with the Formidable skill.

 

These skills are capable of upgrading with the use of skill up items on the game, and they all can be gained from the Anomaly levels. And they are also taken from the File Room of NXX Headquarters.

 

Mechanics of the Skills

 

Skills on Tears of Themis coming under several types as follows.

 

Combat Skills

 

  • Damage Amplifications – these skills are directly increasing the outgoing attack damages from the relevant card. For example, we can take the Preemptive Strike, which deals with an amount of percentage influence damage to the single arguments.

 

  • Stat Boost – these skills can increase the defense or influence in subsequent cards for a specific amount of turns. Take the Logical Conclusion β I as an example. It boosts the influence of players' LOGOC cards with a certain amount for around two turns.

 

  • Enemy Stat Reduction – these skills are reducing either defense or influence on the card for a specific number of turns. For example, we can take the Negation y II as it reduces the LOGIC defense of the opponents by a certain amount for around three turns.

 

Self Enhancement Passive

 

These skills increase the defense of the influence on the card by itself within the debates. For example, we can take the Emotional Appeal, which boosts the base influence f the card by a specific amount on each EMPATHY card found on the Primary Deck.

 

Primary Deck Passive

 

These skills are increasing the defense or the influence on all cards we see on the primary deck. For example, there are the President's Orders, and it is boosting the base defense on all the cards of Marius on the Primary Deck with a certain amount.

 

Support Deck Passive 

 

These skills increase the defense or the influence on all the cards we see on the primary deck. As an example, we can take Formidable as it boosts players' influence by 0.19% of the additional amount when this card seems on the support deck.

 

Cards have specific patterns on unlocking based on their rarity. At level one, R, SR, and SSR rarity combat skills are unlocked. The Support deck passive from the R rarity and the self-enhancement passives from SR and SSR rarities are unlocking at level 40. No R cards are activating at level 70, but the primary deck passives of SR and SSR are activated on this level. More details on this are described here.

 

Tiers

 

Cards are holding the skills depending on three tiers as I, II, and III. These are identified as R, SR, and the SSR cards of rarity, respectively. The higher tiers' skills have higher multipliers than the lower ones, even though they all hold similar effects. As an example

 

  • Preemptive Strike I is dealing with a 108% of influence damage to the single arguments within the 1st level. And we see a 140.04% to the level 10

 

  • Preemptive Strike II deals with 109% of influence damage to the single arguments within the 1st level. And we see a 145% to the level 10

 

  • Preemptive Strike III deals with 110% of influence damage to the single arguments within the 1st level. And there will be a 149.96% to the level 10

 

Attributes

 

Stat boosting skills affect the single attributes, and sometimes they can affect all attributes on neutral. While these neutral sets are increasing flexibly, they generally hold some low modifiers than those stat boosts of a single attribute. As an example

 

  • Bait and Lure y I at level one boosting the influence of the player's EMPATHY cards within three turns by an amount of 3.6%.

 

  • Layer by Layer y I at level 1 is boosting the influence of players for around three turns by 2.2%

 

Cards are not capable of obtaining the skills that boost different attributes than the own attribute of the card. They will be neutral or being same as the card. More about the cards can be viewed from our Ultimate Card Guide from here.

 

N Turns

 

These are the skills that boost the defense or influence for N turns which are coming under three variants as α, β, and γ. They are applying effects on 1st, 2nd, and 3rd turns, respectively. Usually, the effects lasting more on turns have a low multiply per turn, but the results here will be high at the overall increase of the stats. Examples here are

 

  • Indirect Approach α I at level one is reducing the EMPATHY defense of enemies by 11.4% for a one turn

 

  • Indirect Approach β I am reducing the EMPATHY defense of the enemies at level one for two rounds by 7.8%

 

  • Indirect Approach γ I am reducing the EMPATHY defense on enemies at level one for three turns by 7.2%

 

Self Enhancement Passives

 

Enhancement passive skills come under a flat increase or with a % increasing. They are also a set modifier and sometimes increase per several specific cards within the primary deck. These cards are also specified depending on the attribute or by their featured characters. Examples are as follows.

 

  • Balanced II boosting the base influence of the card within debates by 144

 

  • Extrapolation II is boosting the base influence of the card within debates by 36%

 

  • Deductive Reasoning II boosts the base influence of the card on each LOGIC card by 21 at the primary deck.

 

  • Painstaking Investigator II is boosting the base influence of the card on every LOGIC card by 1.15% within the Primary deck.

 

  • Sharp One II is boosting the base influence of the card by 21.5 on every Marius card at the primary deck.

 

Primary Deck Passives

 

These boost the stats on specific cards at the primary deck by a flat increase or with a % increasing. They are also specifying the cards depending on the attribute or by their featured characters. These skills are only affecting the primary deck of this card itself is within the primary deck. Examples are as follows.

 

  • Drastic Measures II is boosting the base influence on all the EMPATHY cards by 1.15% at the primary deck

 

  • Strike Weakness II is boosting the base influence on all the EMPATHY cards by 21 at the primary deck

 

  • President Orders III is boosting the base defense on all the Marius cards by 21 at the primary deck

 

Support Deck Passives

 

Support Deck passives only take the effects when the cards with this skill are placed within the support deck. Currently, these passives are coming on the Progressive and Formidable skills, and they are limited with the R rarity cards.

 

List of the Skills

 

These are the complete skill list which we see at the Tears of Themis.

 

Absolute Rationality III

 

This skill boosts the base defense on all the Artem cards by 27 at the primary deck on level one. And at level 10, it boosts the base defense for all the Artem cards by 135 at the primary deck.

 

Tears of Themis Ultimate Skills Guide

 

Attention to Detail α II

 

At level one, this skill boosts the influence on all the INTUITION cards for one turn by 8.2%. When it is level 10, this skill is boosting the influence on all the INTUITION cards for a one-turn by 40.9%

 

Attention to Detail α I

 

This skill is boosting the influence of the players by 6.6% on INTUITION cards for one turn. When it is level 10, this card is boosting the influence on all the INTUITION cards for a one-turn by 32.97%

 

Attention to Detail β II

 

This skill is boosting the influence on all the INTUITION cards for two rounds by 5.2%. And by the time of level 10, it is boosting the influence for two turns by 25.99%

 

Attention to Detail β I

 

This skill is boosting the influence on all the INTUITION cards for two turns by 4.2%. When it is level 10, it is boosting the influence of all the INTUITION cards for two turns by 21.03%

 

Attention to Detail γ II

 

This is boosting the influence on the INTUITION cards you have for three turns by 4.5%. And it is boosting the influence for three turns by 22.5% when it is the level 10.

 

Attention to Detail γ I

 

This skill is boosting the influence on all the INTUITION cards for three turns by 3.6%. 18% will be boosted with the influence on all the INTUITION cards for over three turns when it is level 10.

 

Tears of Themis Ultimate Skills Guide

 

Bait & Lure α II

 

This is boosting the influence on all the EMPATHY cards you have for one turn by 8.2%. And then it boosts the influence on all the EMPATHY cards for one turn by 40.96% when it is level 10.

 

Bait & Lure α I

 

This skill is boosting the influence on all the EMPATHY cards for two turns by 5.2%. And it is boosting the influence on these same cards for two turns by 32.97% at level 10.

 

Bait & Lure β II

 

Bait & Lure β II skill at level one boosts the influence on EMPATHY cards for two turns by 5.2%. When it is level 10, this skill is boosting the influence on all the EMPATHY cards for two turns by 25.99%

 

Bait & Lure β I

 

This skill boosts the influence of the player's EMPATHY cards for two turns by 4.2%, and when it is level 10, a boosting of 21.03% happens for two turns.

 

Bait & Lure γ II

 

This skill boosts the influence on all the EMPATHY cards for three turns by 4.5%, and it is boosting them by 22.5% at level 10 for three turns.

 

Bait & Lure γ I

 

This skill boosts the influence on all the EMPATHY cards when it is level one for three turns by 3.6% and when it is level 10, this amount increases by 18%. It will happen for around three turns.

 

Tears of Themis Ultimate Skills Guide

 

Balanced III

 

This skill boosts the base influence of the cards within the debates by 180, and it increases 963within debates at level 10.

 

Balanced II

 

This skill boosts the base influence of the cards during the debates by 144, and when it is level 10, this amount will rise by 770.

 

Tears of Themis Ultimate Skills Guide

 

Business Negotiator III

 

This skill is boosting the base influence on all the Marius cars by 27 at the primary deck. And when it is level 10, it will boost the base influence on the same cards by 135 at the primary deck.

 

Tears of Themis Ultimate Skills Guide

 

Conversation Guide II

 

This skill boosts the base influence on all the VYN cards by 1.28% at the primary deck, and when it is level 10, it will influence those same cards by 6.5% at the primary deck.

 

Cover Tactics β II

 

This skill reduces opponents' influence for two turns by 3.8%, and it reduces this influence at level 10 for two turns by 19.01%.

 

Cover Tactics γ II

 

This skill reduces opponents' influence for three turns by 2.7%, and those are reduced for three turns by 13.5% when it is the level 10.

 

Tears of Themis Ultimate Skills Guide

 

Deductive Reasoning III

 

This skill will boost the base influence of the card by 26 on each LOGIC card at the primary deck. And when it is level 10, this base influence increases by 1125 for the same cards at the primary deck.

 

Deductive Reasoning II

 

This skill is boosting the base influence on all the LOGIC cards by 27 at the primary deck. And when it is level 10, those are increased by 100 boosting at the primary deck.

 

Tears of Themis Ultimate Skills Guide

 

Detective's Mind III

 

This skill boosts the base influence on all the Luke cards by 27 at the primary deck, and it will be 135 at level 10.

 

Tears of Themis Ultimate Skills Guide

 

Drastic Measures II

 

This skill is boosting the base influence for all the EMPATHY cards by 1.15% at the primary deck. This value will be 5.83% at level 10.

 

Tears of Themis Ultimate Skills Guide

 

Dressage II

 

This skill boosts the base influence on all the Vyn cards by 21.5 at the primary deck, and it will be 108 at level 10.

 

Tears of Themis Ultimate Skills Guide

 

Emergent Retreat III

 

This skill boosts the base defense on all the Luke cards by 27 at the primary deck, and it will be 135 at level 10.

 

Emotional Appeal III

 

This skill boosts the base influence on all the Empathy cards by 26 at the primary deck, and it will be 125 at level 10.

 

Emotional Appeal II

 

This skill from level one boosts the base influence of the card on every EMPATHY card by 21 at the primary deck. At level 10, this becomes 100 for the same cards at the primary deck.

 

Emotional Projection III

 

This skill from level one is boosting the base influence of the card on every EMPATHY card by 1.44% at the primary deck. At level 10, this becomes 7.2% for the same cards at the primary deck.

 

Emotional Projection II

 

This skill from level one boosts the base influence of the card on every EMPATHY card by 1.15% at the primary deck. At level 10, this becomes 5.83% for the same cards at the primary deck.

 

Evasive Maneuver α I

 

This skill reduces the INTUITION of the opponents by 11.4% in defense at one turn, and this reducing amount becomes 57.03% at level 10 on one turn.

 

Evasive Maneuver β II

 

This skill reduces the INTUITION of the opponents by 9.8% in defense at two turns, and this reducing amount becomes 49.04% at level 10 on two turns.

 

Evasive Maneuver β I

 

This skill reduces the INTUITION of the opponents by 7.8% in defense at two turns, and this reducing amount becomes 39.03% at level 10 on two turns.

 

Evasive Maneuver γ I

 

This skill reduces the INTUITION of the opponents by 7.2% in defense at three turns, thus reducing the amount to 36% at level 10 on three turns.

 

Tears of Themis Ultimate Skills Guide

 

Exemplar II

 

This skill is boosting the base defense by 21 on all the LOGIC cards at the primary deck, and the same card amount will be increased to 100 at level 10

 

Tears of Themis Ultimate Skills Guide

 

Extrapolation III

 

Here, it is boosting the base influence of the card by 9% within the debates, and the same things will be boosted into 45% at level 10.

 

Extrapolation II

 

This skill will increase the base influence by 7.2% on cards at the debates, and this amount will be turned into 36% when it is at level 10.

 

Feigning Defeat β III

 

Here, this skill is going to boost the player's defense for two turns by 12%. When it is level 10, this defense is boosting on two turns by 59.97%

 

Feigning Defeat β I

 

This skill boosts the defense on players for over two turns by 7.2%. And it is also boosting the defense into 36% for over two turns when it is from level 10.

 

Feigning Defeat γ II

 

This skill is boosting the defense of players by 6% within three turns. When it is level 10, this skill boosts the defense of the players by 30.03% for around three turns.

 

Feigning Defeat γ I

 

This skill is boosting the defense of players for three turns by 4.8%. and when it is level 10, the same skill is going to boost the defense around three turns by 23.97%

 

Foresight II

 

Here, the base influence of the players is increasing by 21 on all the INTUITION cards at the primary deck. And it changes the increasing into 100 when it becomes level 10 of all the INTUITION cards at the primary deck.

 

Tears of Themis Ultimate Skills Guide

 

Formidable I

 

When this card is available at the deck of support, it is boosting the influence by an extra amount of 0.19%. And when it comes to level 10, it becomes 1% on the boost influencing this card with an additional amount.

 

Impeccable II

 

This skill boosts the base defense of the card by 21 on each LOGIC card at the primary deck. When it comes to level 10, this skill is increasing its base defense by 100 on each LOGIC card at the primary deck.

 

Indirect Approach α I

 

This skill is reducing the EMPATHY defense of the opponents for a one-turn by 11.4%. And when it is level 10 of the game, the same skill is reducing the EMPATHY defense of the enemies for one turn by 57.03%

 

Indirect Approach β I

 

This skill will reduce the EMPATHY defense of opponents for over two turns by 7.8%. As it happens on level one and when it comes to level 10, this EMPATHY defense is reducing for 39.03 around two turns.

 

Indirect Approach γ II

 

This is reducing the EMPATHY defense on opponents for three turns by 9% from level one. At level 10, this skill reduces the EMPATHY defense on opponents for three turns by 45%.

 

Indirect Approach γ I

 

This skill at level one reduces opponents' EMPATHY defense for around three turns by 9%. When it comes to level 10, this skill again reduces the opponents' EMPATHY defense around three turns by 36%.

 

Tears of Themis Ultimate Skills Guide

 

Instantaneous Capture III

 

There is no level one influencing for the game for this skill, and it only has a level 10 influence. At level 10, this skill boosts the base influence of cards by 7.9% on each INTUITION card within the primary deck.

 

Intuitive Thinking III

 

At level one, this skill boosts the base influence of the card by 1.44% and happens on each INTUITION card at the primary deck. When it comes to level 10, this card's boosting influence increases by 7.2% at each INTUITION card at the primary deck.

 

Keen Observation III

 

Here, this skill boosts the card's base influence by 26% on each INTUITION card at the primary deck. At level 10, the base influence of this card rises by 125 on each INTUITION card at the primary deck.

 

Keen Observation II

 

Here, this skill boosts the vase influence of the card by 21 on each INTUITION card at the primary deck. When it comes to level 10, the same base influence happens on the same cards by 100.

 

Tears of Themis Ultimate Skills Guide

 

Layer by Layer β III

 

This is boosting the player's influence for two turns by 5%. When it comes to level 10, the amount of boosting will become 24.98%

 

Layer by Layer β I

 

This is boosting the player's influence for two turns by 3%. When it comes to level 10, the amount of boosting will become 14.97%

 

Layer by Layer γ III

 

This is boosting the player's influence for three turns by 3.6%. When it comes to level 10, the amount of boosting will become 18%

 

Layer by Layer γ II

 

This is boosting the player's influence for three turns by 2.7%. When it comes to level 10, the amount of boosting will become 13.5%

 

Layer by Layer γ I

 

This is boosting the player's influence for three turns by 2.2%. When it comes to level 10, the amount of boosting will become 11.02%

 

Legal Expert III

 

This is boosting the influence on all the LOGIC cards for a one-turn by 1.6%. And the same things will happen at level 10, and it is increasing the LOGIC card influence by 7.99%

 

Tears of Themis Ultimate Skills Guide

 

Logical Conclusion α I

 

This is boosting the LOGIC card's influence for a one-turn by 6.6. This will be changed at level 10 with an amount of 32.97%.

 

Logical Conclusion β II

 

Here it is influencing the LOGIC cards for two turns by 5.2% at level one. When it is level 10, this amount will be increased for the influence by 25.99% for the same two rounds.

 

Logical Conclusion β I

 

This skill is boosting the influence on players' LOGIC cards for two turns by 4.2%. This happens within level one, and when it comes to level 10, it will boost the influence of these same cards for two turns. And the amount increased here will be 21.03%.

 

Logical Conclusion γ II

 

This skill boosts the LOGIC card influence of the players for three turns by 4.5% within level one. When it comes to level 10, it boosts the same influence on the same cards for three turns by 22.5%.

 

Logical Conclusion γ I

 

This skill is boosting the influence on all the LOGIC cards for three turns. And the amount boosted in here will be 3.6% at level one. When it comes to level 10, the influence boosting for the same cards will be turned into 18% for around three turns.

 

Tears of Themis Ultimate Skills Guide

 

Mediator III

 

This skill boosts the base defense on all the INTUITION cards by 2.88% on the primary deck from level one. When it comes to level 10, boosting will be 14.4% at the primary deck.

 

Mediator II

 

This skill boosts the base defense on all the INTUITION cards by 2.3% on the primary deck at level one. When it is level 10, these amounts are changing by 11.48%.

 

Tears of Themis Ultimate Skills Guide

 

Mutual Effect II

 

This skill boosts the base defense on cards by 21 at the primary deck for each EMPATHY Card. It happens at level one, and when it comes to level 10, the amount of boosting will be 100.

 

Tears of Themis Ultimate Skills Guide

 

Negation α I

 

This skill is reducing the LOGIC defense on opponents for a one-turn by 11.4%. When it is level 10, the reducing amount will be 57.03%

 

Negation β I

 

This is reducing the LOGIC defense on the opponents for two turns by 7.8%. At level 10, this amount is changing to 39.03%

 

Negation γ II

 

This skill is reducing the opponent's LOGOC defense for three turns by 9%. When it is level 10, this amount will be 45%.

 

Negation γ I

 

Here it is reducing the LOGIC defense of opponents for three turns by 7.2%. When it comes to level 10, the reducing amount will be 36%.

 

Tears of Themis Ultimate Skills Guide

 

Opportunist III

 

This skill boosts the base defense on all EMPATHY cards by 26 at the primary deck. At level 10, the boosting amount will be 125

 

Opportunist II

 

Thus skill is boosting the base defense by 21 on all the EMPATHY cards, and when it is level 10, the boosting amount will be 100

 

Tears of Themis Ultimate Skills Guide

 

Painstaking Investigator III

 

This skill boosts the base influence on the cards by 1.44% for each LOGIC card at the primary deck. The amount of boosting at level 10 will be 7.2%.

 

Painstaking Investigator II

 

This skill is boosting the base influence of each LOGIC card by 1.15% at the primary deck. When it comes to level 10, the amount on here will be 5.83%

 

Tears of Themis Ultimate Skills Guide

 

Parallel Growth III

 

This skill is boosting the defense by 2.88% to all of the EMPATHY cards we see at primary deck. At level 10, the amount of boosting will be 14.4%

 

Parallel Growth II

 

This skill is boosting the defense on the base for of all EMPATHY cards by 2.3% we see at the primary deck. The amount of boosting at level 10 will be 11.48%

 

Tears of Themis Ultimate Skills Guide

 

Preemptive Strike III

 

This skill is dealing with influence damage of 110% to the single arguments from level one. When it is level 10, the influencing damage will be 149.96%

 

Preemptive Strike II

 

This skill is dealing with influence damage of 109% for the single arguments, and when it is level 10, the amount of damage dealing will be 145%

 

Preemptive Strike I

 

This skill is dealing with influence damage of 108% to the single arguments. When it is at level 10, this amount will be increased to 140.04%

 

Tears of Themis Ultimate Skills Guide

 

Premonition II

 

This skill boosts the base defense of the card on each INTUITION card by 21 at the primary deck. It will be 100 of boosting when it comes to level 10.

 

Tears of Themis Ultimate Skills Guide

 

President's Orders III

 

This skill is boosting the base defense by 27 on all the Marius cards at the primary deck. When it comes to level 10, the boosting amount will be 135.

 

Tears of Themis Ultimate Skills Guide

 

Prevention II

 

This skill boosts the base defense by 21 for all the INTUITION cards at the primary deck, and when it is level 10, the amount of boosting will be 100.

 

Tears of Themis Ultimate Skills Guide

 

Progressive I

 

This skill boosts the defense when it is at the support desk with an extra amount of 0.19. This amount will be 1% from level 10.

 

Tears of Themis Ultimate Skills Guide

 

Reformer II

 

Thus skill is boosting the base influence by 1.15 on all the INTUITION cards at the primary deck. When it comes to level 10, the boosting amount will be 5.83%

 

Tears of Themis Ultimate Skills Guide

 

Rigor III

 

This skill boosts the base defense by 2.88% on all the Logic cards at the primary deck. When it comes to level 10, the boosting amount will be 14.4%.

 

Rigor II

 

This skill boosts the base defense by 2.3% on all the LOGIC cards at the primary deck. When it is at level 10, this amount will be changed into 11.48%

 

Tears of Themis Ultimate Skills Guide

 

Sandplay Therapy III

 

This skill is boosting the base defense by 27 on all the Vyn cards at the primary deck, and when it comes to level 10, this amount will be 135

 

Tears of Themis Ultimate Skills Guide

 

Sharp Debater II

 

This skill is boosting the base influence by 21.5 on all the Artem cards at the primary deck, and this amount will be 107.99 when it comes to level 10

 

Tears of Themis Ultimate Skills Guide

 

Sharp One III

 

This skill is boosting the base influence on each Marius card by 27 at the primary deck. When you are at level 10, this amount will be 135.

 

Sharp One II

 

This skill will boost the base influence on each Marius card by 21.5 at the primary deck, and when it comes to level 10, the amount will be increased to 108.

 

Tears of Themis Ultimate Skills Guide

 

Sharp Strategist II

 

This skill boosts the influence on all the LOGIC cards by 1.15% at the primary deck. And this amount will be increased at level 10 by 5.83%.

 

Skilled Diplomat II

 

This skill is boosting the base influence by 21 on all the LOGIC cards at the primary deck. These are happening when a player is still on level one. When they are reaching level 10, this skill is boosting the base influence to 100. And it goes will all the LOGIC cards at the primary deck.

 

Tears of Themis Ultimate Skills Guide

 

Sound Judgment II

 

This skill boosts the base defense on the card by 14.4% when it is at the debates. These are happening at level one, and when it comes to level 10, these amounts will be changed. When the players are at level 10, it will boost the base defense of the cards by 770 when you are at the debates of the game.

 

Strategist II

 

This skill boosts the base defense of the card by 144 when the players are within the debates. This happens on level one. When it comes to level 10, this skill boosts the base defense of the card by 770 when players are at debates.  

 

Tears of Themis Ultimate Skills Guide

 

Strike Weakness II

 

This skill is boosting the base influence for all the primary cards by 21 on the primary deck. It happens from level one, and when it comes to level 10, this amount will be changed. At level 10, the base influence on the same cards is increased by 100 at the primary deck.

 

Versatile Lawyer III

 

This is a skill that will be capable of boosting the base influence on the card by 27. It will happen on every Artem card at the primary deck from level one. When the players are at level 10, this boosting for the base influence on the card is increasing to 108. It is happening for each Artem card we are seeing on the primary deck.

 

Tears of Themis Ultimate Skills Guide

 

Versatile Lawyer II

 

This skill is boosting the base influence on the cards at level one. The amount of boosting will be 21.5% at the primary deck for every Artem card. When the players are at level 10, this skill boosts the base influence of the cards by 108. And it happens for every Artem card you see at the primary deck.

 

To use these card skills efficiently to the gameplay, you can use the Keyboard Mapping feature of LDPlayer. You will have the opportunity to handle these with your own key sets as this feature lets the players do so. So you don't have to depend on the set controls or defaults controls of the game, and the game flow will be a lot easier with this feature to use with skills.

 

Tears of Themis Ultimate Skills Guide

 

Conclusion

 

So here ends up our ultimate skills guide on Tears of Themis, and it is your time to deal with these outstanding skills to make your gameplay nourished. Use the ones by referring to their exact features and make it way easier within the debates. It's time and now create your detective paths for a new turn by understanding each skill detailed.

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