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Alchemy stars are the newest turn-based RPG game that came as a card collecting game from the Tencent games, and its official release was no more far from this date. After the global release happened on June 2021, reviews and the feedback that came by this game was so positive, and its game mechanics are so eye-catching to the players, and it turned up to make this game a highly demanded game. It has a chance of becoming one of the most demanding tactical role-playing games in years.
The most anticipating trick in this game is it's assembling a balanced team. Although you have the best characters and the strongest ones on your team, if they lack complementary skills, there is no point in having high rate characters as they will fail with the gameplay. That is why you need to have a clever idea on the Alchemy stars tier list and to know who will be the best characters from this all.
So here is the tier list of Alchemy Stars, and you are going to find out the best characters from here. So join Alchemy Stars on PC and take your gaming with the most anticipated heroes.
The characters or the tier list in this game are known as Aurorians. These are coming from 3, 4, and 5-star rates. And the three and 4-star Aurorians are the ones who are supporting the gamers on clearing stages and contents. So some of the conditions can be fulfilled by these four and under star characters, and 3-star Aurorians are the ones who have the preemptive skills to the maximum limit break.
There are several skill stats types that each character holds, and depending on those stats, Aurorians are performing their skills. Their Stats are as follow:
Chainsaw Rock is a knockback hero, and he is a hero who can deal with 300% damage to the one on the surrounding circle. He also damages the enemies in a crossed shape within a maximum range, and he is always knocking back to his enemies. Passive skills of this character are increasing the active skill damages by 80%. Chainsaw is a chain seven hero with damage-dealing of 175.0% to 12 tiles within a cross shape and knocking the enemies back.
Pepi is a teleporting character, and she can move one grid to another within a circle around her unit. Her passive skills are granting Pepi a five stack of marks, and the movement ranges from the active skill will become equals with several circles around her unit to the mark stacks. When she activates her active skill, she can clear up all the stacks. Pepi is a chain nine hero who can deal with 155.0% damage to 16 tiles within a splatter shape.
This hero can attack for any of the selected one direction, and he is dealing with a 270% attack damage to the first enemy and the enemies within one surrounding circle. In addition, he will inflict the burn by two stacks for the first enemy and one for others for two rounds. The passive skills of Sork& Beck are increasing the active skills by 70% range, and this hero is a chain four hero who can deal with a 140.0% damage for 12 tiles within a diamond shape.
This is a tile converter that can convert one traversable grid to another Red prism grid. When she finished using her active skill, Tiny deals with a 50% round attack damage to the round.
Korgon is an Aurorian who is dealing with 210% damage to 16 grids from an asterisk-shape. He can also know back the enemies and make them suffer from 10% reduced defense. In addition, the passive skills of Korgon are increasing the chain combo damage by 40%.
Seleucid is a tile converter dealing with 250% damage for one within the surrounding circle, and he is converting all the red tiles within that attack range to other attributes. The passive skill of Seleucid is increasing the chance of chain combo by 60% and will increase the damage combo by 50% of chance.
White Dwarf is pulling enemies with damage and deal with 300% of the damage on a cross shape to the enemies within a maximum range. Then after he is pulling those enemies to the unit, the enemy will take 10% additional final damage when there is one tile removed. Thus, the passive skill of the White Dwarf is increasing the active skill damage from 80% of the amount.
Zoya is a pure healer. She is recovering the HP of her team by 150% from the attack. And each of the blue grids on the field will increase the healing effect by 8%. Her passive skill is expanding the chain combo healing factor from 40%
Amy is a healer with defense debuff, and she is placing the banner on a selected grid. Closer to the banner higher, Amy's defense is increasing, and it will be up to 100%. When an enemy is touching the banner, it will disappear. If this banner is still existing from the ground end, Amy is regenerating the HP of her team by three times from her defense. That is Amy's passive skill. She belongs to chain 10, and it can recover the team HP by 240% from Amy's attack.
Angel is a pure damage character, and she is summoning 12 lightning strikes to the game. Each of these strikes is dealing with 180% damage for random 2x2 areas on the field. Angel's passive skill increases the damage from 100% with a 15% chance on her active skill. Her chain eight is adding one to the surrounding circle.
Eho is a teleport character ad she is teleporting to grids within two surrounding circles around the unit. He passive increases the normal attack by 40% and increases the same amount of chain combo damage to the round. Eho is a chain eight, and it is dealing with 150.0% damage to the enemies within a cross shape to a maximum range.
Unimet is a tile converter which is dealing with heal and the buffs. She can throw at any selected tile and change the tiles to an enhanced yellow one. Then, she randomly generates the meteorite, a lightning crystal, attack, bandage, or a defense buff on the tiles. Unimet's passive skills are recovering the team HP when there is no enemy is seen within the chain combo range. This recovering HP equals 150% of her attack.
Clover is dealing with 200% damage within a cross shape area in a maximum range. He can double the poison stacks when the target is already poisoned. When the targets of Clover are inflicted from 5 maximum poison stacks, Clover's active skills are dealing with a 50% damage to his targets. The passive skills of the Clover were dealing with 70% of damage to his first enemy when he used the chain combo. And it can also inflict with one stack of poison which will be last for two rounds.
Dove is a teleport yet slow character, and she is teleporting herself from a three-tile distance for a selected location. She can deal with a 220.0% damage to the one surrounding her cycle from the exact location and will have a 30% chance of inflicting a slow on the enemies for two rounds. When it is passive, Dove's active skills will have a 70% chance of slowing down enemies for two rounds.
Jomu is a pure damage dealer who can deal with 160% damage to the surrounding cycle. This damage will increase two times when there is a single enemy. He is increasing the chain combo damage by 30% when there is active skills are ready. Jomu can remove the active skill cooldowns of the enemies if they are being killed with the skill. His passive skill can increase the damage of the chain combo by 50% when there is a readied active skill.
Ophina is a tile converter from her position, and she is swapping the elements between two tiles. She is converting any forest tile when they are exchanged into an enhanced tile. Ophina's passive skills will have a 100& inflicting chance of chain combos on one poisoned stacked, and It will be done for two rounds.
Leah is a teleporting attack debuff hero to the gameplay. He can record the current locations, and the units will be returned to the recorded locations after casting with an Aurorian Chain combo. The passive skill of Leah is dealing with chain combo, and when it hits a target, it can reduce the attack of them by 5% for one round.
Brock is an attacker who can deal with 350.0% damage to all the enemies, and he can turn up the enemies into his unit. The final damage that the Brock deals will deal with an increasing 10% for each tile enemies that are moving. His passive skills are doing a lot than the active. When Brock is done using the active skill, he can increase Fire Aurorians by 5% that is equal to his attack. This whole will be doing for every enemy who is within two surrounding circles from the unit.
Chandra is a pure damager and will deal with 180% damage to the selected tile enemy. She is also capable of removing the active skill cooldowns when the target is defeated with her skills. Her passive skills are doing more in here. It can gain a one negativity mark stack whenever she uses an active skill from up to 5 stacks. Each of these stacks can increase the active skill attacks by one and reduce 8% of final damage. Each mark is growing 5% of chain combo damage and will remove the active skill cool down. This will be done when those skills defeat the targets.
Joanie is a tile converter, and she is dealing 200% damage to two surrounding circles and will reset all non-Red tiles within the attack area. She can grant one stickiness mark stack at the beginning of each round whenever using an active skill, and that is her passive. Her passives will also increase the chain combo chance of each stack by 60% burn for two rounds. All of the stacks will be cleared at the beginning of the round.
Nails is a true damager with a bleeding skill. He is selecting one grid and will consume 20% current HP to deal with the actual damage. He does this damage equally for enemies within nine grids within a square shape. And also, Nails will inflict with one stack of bleeding for two rounds. Nails passives are the increasing attack and defense that can grant HP up to 25%.
Patty & Pasty is a pure damager who can deal with 360.0% damage to 13 tiles within a diamond shape centered on one selected tile. In addition, she can deal with 100% additional damage for the chosen locations and 50% of additional damages to the rest. Her passive skills unleash one additional chain combo to the line start and deal with 100% of average damage. And also, these passive skills will be increasing the damage by 100%, where we see an overlap from initial and authentic combos.
Chloe is an attack buff and a debuff dealer who is granting a concerto mark. When she is casting, she can give an attack bonus on each blue tile and the mark stacks on the battlefield for all the deployed members, equal to 0.5% of Chloe's all-out attack for two rounds. When she is passive, Chloe uses an active skill or a chain combo which can reduce the attack and debuff of two enemies within two surrounding circles from the unit.
Jane is a damage dealer who can deal with 150.0% damage to the enemies who are in a low HP percentage. She is granting witness marks, and each of the stacks on it will increase the attack of every water aurorian by 1%. Jane can remove the active skill cool owns of the enemies when her enemy is killed. When Jane is on her passive, she increases the final damage from 10% for every 6% of HP's amount lost by the enemies.
Kuma&Pengy is a tile converter with an HP buff. He is dealing with 250.0% damage to 13 tiles within a diamond-shaped centered on a selected tile. He is also converting two enemies' occupied tiles to Blue within the attack area. When it is the passive of Kuma&Pengy, it increases the maximum HP of the team by 20%.
Michenny is a tile converter, and she is resetting the tiles. Her damage dealing is done with a 200% amount to all the enemies within two surrounding circles and will reset all non-blue tiles within the attack area. His passives are converting 20% of attack to the defense when there is a high HP target. When Michenny is dealing with the damage, she can convert the same punt of defense percentages to attack.
Ms. Blanc is a tile converter with an attack buff, and she can convert four grids in a cross to a shape of Blue and will have a chance for generating enhanced grids. When it is passive, Ms. Blanc can increase the attack by 9%, and she does the same to her all other water aurorians within 4.5% of the attack. It will be done when the HP of Ms. Blanc is above 90%.
Constantine is a pure damage dealer who can deal with 400% of damage to one enemy on the full-screen range. He deals with regular attacks or active skill damaging on the passive and will convert the 4% of damage to the attack; this will be only valid to the current round.
Rabbie is an aurorian who can teleport to a selected location, and she is dealing with 300% damage to one surrounding circle. Rabbie is knocking her enemies back. When it is passive, Rabbie can deal with attack damage to the enemies whenever another aurorian is knocked back.
Kafka is a pure damager who can fire at any of the two chose tiles. He is dealing with 140% damage to all the enemies who are within the trajectory. He gains one stack charger whenever he passes through the yellow grid, and it would be up to 99 stacks. That is Kafka's passive. And also, each stack he is dealing with can increase the active skill damage from 4%, and Kafka is clearing all the stacks using the active skills.
Lilliam is a debuff hero who can slow down the enemies with defense. He selects one time and deals with a 260.0% damage to one surrounding circle with a knockback to the enemies. And also, he is decreasing the defense of the enemies in proportion to the damage percentage on damage dealt for two rounds. When Lilliam is on his passive, his active skills have a chance of 70% to decrease the enemy movement range from 50%.
Ansia is a tile converter for the reset to deal with 200% damage to the two surrounding circles. And she will reset all of the non-yellow tiles within the attack area. In addition, she has several upgrades within her passive.
Ansia increases the damage dealing with the enemies along the battlefield edge up to a 30% boost for the final damage. She can also deal with a 120.0% damage to the enemies within three surrounding clusters with chain 4. Finally, in chain 8, she deals with 150% damage to the enemies within three of the surrounding clusters.
Nadine is a healer and a blind debuff aurorian, and she will place one lantern that existing for two rounds. While she is active, she has the grid yellow by a lock. This lantern is recovering the HP of the team by 150% attack whenever the team is passing through. Her passives are as follows.
While Nadine's lantern is existing, she can unleash a light that can illuminate one surrounding circle from the end of each round. This will deal with 120% attack damage. And it has a 20% chance of inflicting the blind on the enemies for over one round. So when Nadine is on-chain 5, she is recovering the HP of her team by 195% from her attack. And when Nadine is on-chain 10, she is recovering the HP of her team by her attack from 280%.
Tessa is pulling the enemies, and she is a damage dealer. She can select one from four directions around her unit and pull over the enemies into the chosen direction. And also, Tessa is pulling enemies to the columns. And adjacent rows of the unit that will reach up to 300% of damage.
Tessa's passive skill will grant a Tessa mark, and when use uses her active skill, each of the marks will deal with 40% of damage to the enemies within one surrounding circle around Tessa. When she is activating the active skills, she can clear all marks.
Jola is a tile converter, and she is resetting the al grids on her field while maintaining the enhanced grids, which we have to be redistributed. Green girds will have an increased chance of generating improved grids. Her passives increase the damage by chain combo by 40% and Jola's average attack damage by 20% of the amount when she is ready with the active skill.
Uriah is a healer, and she is enhancing the gird. She can recover the HP of her team from her max HP by 70%. If there are any excessive healings, the closest green grid will be converted into an enhanced grid. When there is a triggered aurora, Uriah can re-use the active skills. The passive abilities of Uriah can recover the HP equals the 100% of defense when she is passing through an enhanced green grid.
When it is chain 5, Uriah is recovering the HP of her team by 195% of attack, and when it is chain 10, she is recovering the HP of her team by her attack from 280%.
Wendy is a teleporting aurora, and she can generate one of her feathers on the battlefield when it is started. Another feather of her will be generated on the sport right after she used an active skill. If you want to return to the original location, you can simply touch one of these feathers, and you will be there. On the battlefield, you will be only permitted to use one feather only for the battlefield.
Wendy's passives are granting her one stack of the mark for each moved grid by an aurorian. The moving will happen using a movement skill, and each of these marks can increase the damage of the next level from 2% of a level. After Wendy makes a normal attack, 20% of marks will be retained.
Lester is a debuff hero, and he is selecting one tile and place one mine in it, and after he will adjacent the 4x shaped tiles. These mines deal with 190% of damage foe each when triggered and will inflict one stack of poison for two rounds. His passive will increase the final damage from 4% of the amount by each stack. It is happening when Lester is dealing with damage to the poisoned enemies.
Sylvia is a teleporting and a damage aurorian who can select one tile from the battlefield edge. Then she will dash them to a specific location to have 320% damage to all the enemies on that way and the adjacent tiles. Sylvia's passive skill will damage only one enemy from the chain combo or active skill dealing within a normal attack. This whole damage is ignoring the 40R of the defense from targets.
Faust is a tile converter of fear and will convert the five nearest yellow grids into the red. He has a chance to generate enhanced grids as well. When Faust's active skills are ready within the last round, it can increase the gird converting count by a one on this round. Passive of Faust will have a 12% chance of affecting with fright the enemies in one round.
Faust also triggers an explosion whenever he kills a frightened enemy that will deal with a 10% maximum HP as damage to his enemies. This happens within one surrounding circle.
Maggie is a tile converter, and she is dealing with 480% damage to the enemies within a cross shape to the maximum range. Maggie is also knocking down the enemies' back and will convert the tiles within the attack area to red. Her passives are increasing the damage of the chain combo by 5% right after eight combos. And also, it will reduce the triggering grid count of the combo by one.
Istvan is a chain combo hero, and when he is being used, the chain combo of Fire Aurorian's will be triggered two times within this round. Fire Auroriansis same as 85% of the attack on Istvan on the chain combo of the second. This is because, in the passive skills of Istvan, he is reducing the attack of enemies. This is done after using a chain combo within 2 of surrounding circles of units by 5% of the amount.
Red & Black is a pure damage dealer, and she is marking one tile. When there is a 1.5 reach on connected tiles (required amount on triggering chain combo), it will be casting the chain combos at once at the locations which have been marked. And also, this will increase the final damage by 30% from chain combos. Thus, in the passives of red & Black, she will deal with an extra 70% of damage with normal attack to her enemies while occupying the red tiles.
Leona is a burning soul, and she is dealing with 90% of damage from 6 times to random enemies in the field. She is launching one additional attack for each of the fire tiles within 12 adjacent tiles. When it is passive, Leona's regular attacks will trigger one red dragon attack by 50%. This damage will be equal to 50% of her normal attacks and will inflict one stack of burning for two rounds.
Barbara is dealing with an attack buff, and she has a 550.0% rate of damage to all the enemies. She can be stunning all the enemies on red tiles, and the enemies who are on the other tiles will have a 35% chance of stun with Barbara. She is increasing all the damage of deployed members against the enemies by occupying 9% of red grids.
Regina is an AOE knockback aurorian, and she is dealing with 380.0 damage to all the enemies on the battlefield with the solar storm explode. When an enemy is close, the damage of the active skills and the chain combos will increase up to 120% with Regina's passive. And there are no damage bonuses within the distance beyond three circles.
Kleken is a tile converter with fear. He can convert 5 of the nearest green grids into blue, and he has a chance to generate the enhanced grids. If it is the last round and activated with the active skill, Kleken can increase the grid converting by one on the ground.
After Kleken uses the chain combo, he can inflict fright on one enemy with the lowest HP. It will happen within the four grids of it for one round cross shape, and these are passive skills of Kleken. When he kills a frightened enemy, it will gain a 50% chance to inflict a fright within four grids enemies in a cross shape.
Barton is a tile converter, and he is dealing with 480.0% damage to his enemies within a cross shape that is maximumly ranged, and he will knock back the enemies. Barton is capable f converting the tiles to the Blue within the attack area. When Barton is passive, he can attack fire diagonally to deal with 8% of the attack and inflicting a firepower mark that will last for two rounds. His attacks will deal with 10% of additional damage to the enemies who have the mark.
Hydrad is the chain combo aurorian, and when you used him, the chain combo of water auroriains will be triggered two times. All water aurorians will be equal to 85% of the attack on Hydra for the second chain combo. Hydra will be granted with a one-world mark from the start at every round, and when attacked, it will consume one mark to deal with 100% of the attack as actual damage to the targets.
Philyshy is a teleporting healer, and he can teleport to anywhere. He is also regenerating the HP of his team, which equals 320% of the attack. When she is granted a shield, it will equal 10% of her maximum HP and will increase the healing factor by 70% for all enemies. These enemies will have to be within three surrounding clusters from the target location. His passives are recovering the team HP with equal to Philyshy's attack will grant a 4% HP to the team they have lost.
Vice is a pure damage dealer who damages 95% of six times random enemies on the ground. She is capable of launching an extra attack for every water tile. it happens on the unit’s 12 adjacent tiles. In addition, she will be granted one stack of locking marks with her passive. These stacks can increase the damage by 2% and the chain combo damage by 4%.
Noah is a barrier and a healer who gains 10% of HP one shield for every blue grid on one round. When you use active skill, it can increase Noah's defense by 50% amount for one round.
When Noah's shield is disappeared, her passive skills will convert 30% of the remaining shield for HP. And also, she can increase the defense by 50% if the shield is already there. When this shield disappears, It converts the remaining 30% to the HP as a passive skill and will increase the defense of Noah by 50% of it still exist.
Corax is a teleporting damage dealer who can teleport any location and deal with damaging the enemies within a rectangle shape to start and destination. When the rectangle is smaller, the damage dealing will be high up to 440%/ when Corax is casting chain combos or the active skills. When the target has a low HP, he can unleash more attacks dealing with a 70% amount as a passive skill.
Beverly is a tile converter, and he is converting the five nearest red tiles into yellow with a chance of generating enhanced tiles. If activated with the active skill on the last round, it can increase the tile converting by one. Thus, Beverly can deal with more attacks up to 70% when the target is low HP as her passive skill.
Nemesis is a tile converter, and he is dealing with 480% damage to the enemies with a cross shape in maximum range. He knocks back the enemies and converting the grids in the attack area to yellow. Nemesis will be granted one stack of judgment marks with each chain combo in his passive. Each of these stacks is increasing the attack and defense by 4%.
Vivian is a hybrid buff aurorian and dealing with 320% damage to all the enemies. She is converting all one enemy tile to yellow, and all the thunder aurorians chain combo will be triggered with one cost for the round. When it is passive Vivian, the chain combo damage on enemies will grant Vivian's attack as a bonus on two rounds in 6%.
Keating is an attacker who can generate the clones at ay grid. Those clones can aggro the enemies and inflict a slow on them within four stacks of marks for two rounds. And also, she is inflicting paralysis on her enemies. When Keating is on her passive, the mark Killing enemies with laughter adds one additional stack to all the enemies. Each mark can increase the average attack damage by 1.8% for all the thunder aurorians.
Mia is a pure damage dealer who deals with 60.0% damage to all the enemies on screen. She is lowering the HP of her enemies and increases the damage up to 100%. Mia is gaining one stack of the soul by killing enemies with her active aurorian skill up to 5 stacks. Each of these stacks unleashes a blast of 100% attack damage and will increase the typical attack of Mia by 3% and 5% to the chain combo damage. Those are her passives.
Dayna is a hybrid buff, and she is dealing with 260.0% damage to thirteen tiles within a diamond-shaped surrounding for one selected tile. In addition, she can convert the one enemy tile into yellow. Dayna is also capable of increasing all deployed members' damage against the enemies by occupying the yellow grids by 9%.
Sorla is a damage dealer dealing with a 10.0% plus damage with 10% of HP to all the enemies. He can increase Sorlan's attack and the defense by 12% on every thunder or the deployed LumopolisAurorian.
Pact is a tile converter, and she is converting the five nearest red tiles to green. She can generate the enhanced tiles, and if it is active on the last round, Pact can increase the count of tile converting by one plus on this round. Her passive skills are gaining HO equals 3% of the max HP of her enemies when a marked enemy dies.
Sikare is a tile converter, and she is dealing with 480.0% damage to the opponents. And it is done by a cross-shaped on maximum ranged. She is also knocking back the enemies and converting the tiles of that attack area into green. In her passive, she got a reaps of the soul target with actual damage of an attack and a current HP on that enemy.
Lousie is a healer, and forest aurorian's chain combo is triggering through her usage. When she is triggering Aurora's time, Lousie is recovering the team HP by 120% and increasing her defense by 100%.
Odi is a debuff hero and deals with 400% damage to the enemies. He is also slowing down the enemies within two rounds and slowdown two poison stacks for two rounds. Odi's or all attacks deal with a diagonal grid and will have an inflicting of 70%.
Robyn is a hybrid buff hero dealing with 260.0% damage to 13 tiles on a diamond shape surrounding one selected tile. It can convert enemy tiles for a tile of enhanced. Robyn is increasing the damage of all deployed members against enemies with her passive skills.
Areia is a damage dealer with immunity, and she is controlling a magic sword. She can increase the attack of her unit by 25% in around. And she is also decreasing the defense and attack by 50% on one round. Areia is immune to status effects that diminish the attack and defense while controlling the sword to kill the enemies.
Cuscuta is a controller and a damage dealer. She is selecting one enemy with a full-screen engagement and will deal with 400% of the damage. If these enemies are occupying a single tile and if they can knock back, Cuscuta is moving it to the selected position of range attack. If the marked target has killed, it can damage equal to 30% of Cuscuta's attack to the enemies within one surrounding circle.
Eicy is a tile converter, and she is converting 5 of the nearest green or Blue to red. If the last round is ready with the active skill, it can increase the count of tile converting of Eicy by one in the round. In every two rounds, chain combos are dealing with actual damage similar to the 35% of Eicy's attack, and it will recover the HP on the same amount as Eicy's passive. The healing effects will be high when the team HP is low, up to 50%.
Uriel is a tile converter that can reset all girds and increasing the chances on red grids. She is converting one enemy grid into a Red grid. When she is on her passive, each round start will apply a burning stack on enemies, which will occupy a red grid on two rounds. Each of these burns can increase the damage of fire aurorian's damage by 25%.
Charon is a tile converter, and she is summoning a train dealing with 300% damage to enemies on three columns and knocks back. She is also dealing with 50% of additional damage to the middle column enemies. She is resetting all the non-red tiles within the attack area. Charon can deal with her usual attack diagonally within her passives, and they add 10% of actual damage to the regular attacks.
Victoria is a healer, and she is dealing with 250% of damage to all the enemies within three surrounding circles. She Is dealing with actual damage when there is only one enemy. Victoria can recover the HP by 35% on the damage dealt and increase the final damage deal on targets by 10% on every one stack of bleeding. She is regenerating the HP by 5% of max whenever she is hitting enemies with bleed. This recovery system would be doubled when the enemy has a high HP than the team.
Jona is a damage dealer and enters into the Noon state. He can increase the attack by 15% and damage the chain combo by 30%. Jona is also reducing the combo triggering grid count on the fire aurorians by two for rounds 2.
Sariel is a tile converter, and she is converting the 5 of the nearest green or red tiles to blue. Her active skills are ready on the last round, and she is increasing the rile converting count by one on this round. Sariel will be granted a mark of up to 8 stacks, and each will increase defense by 10% on the passive.
Bethlehem is a tile converter, and she is converting any of the five selected grids into Blue. Whenever the chain combo deals with the damage, Bethlehem will be granted a shield equals to 10% maximum HP on one round. Those are her passive skills.
Carleen is a tile converter that is teleporting to a selected location, and she is dealing with 400% damage to one column to knock back the enemies. In addition, she is converting the tiles within the attack area to blue. With Carleen's passive, she is dealing with 100% of normal attack damage to the enemies.
Raphael is a tile converter and has a recovery HP that equals 240% on her attack. She is resetting the all blue grids on the screen and increasing the chances of blue grids. Each of these blue grids, which will be regenerated, grants 2% of HP to the team.
Sharona is teleporting one location to a selected one and deals with a 320.0% damage on two surrounding circles. She is applying two stacks of the Dragontooth marks. Each of the stacks will increase the active skill damage of Sharona when she is passive.
Connoly is a pure damage dealer, and she deals with 600% of the damage on all the enemies on the screen. She will gain one stack of the silver mark when using the chain combo up to 5 stacks on her passive skills.
Gronru is a tile converter, and she is converting 5 of the nearest Blue and red grids into yellow. If these active skills are ready on the last round, increasing the grid transforming count by one on the ground. Her passive chains are granting her a magnetic storm per three rounds on the battle started.
Irridon is a tile converter, and she is converting any of the selected two grids to enhanced yellow prism grids. Within her passive, she is granting one gold marsh mark when passing on a prism grid. Each of these gold march stacks will increase the chain combo damage and the average attack damage of Irridon.
Michael is a teleporting damage dealer, and she is dashing one location to another, dealing with 350.0% damage and extra damage to the current HP on enemies. She does this with adjacent tiles, and then she is casting chain combo. He will grant her one stack of silent thunder marks at the start of each round and whenever she uses the active skill or the chain combo.
Wrath is a pure damage dealer, and she enters into the overcharge rate where the chain combo of wrath is dealing with damage to the nearest enemies two times on two rounds. When she is on her passive skills, her bullets can be reserved. Thus, she is consuming one bullet and increasing the damage by 30%. When it is overloaded, a 30% chance will be there not to consume a bullet.
Gabriel is a tile converter, and she is converting one selected grid out of the blue, yellow, and red to another attribute. One of the enhanced grid of Gabriel will be generated per converted eight grids. Gabriel's one of the improved grid have a chance to be generated per 5 green grids passed through the round as her passive skill.
Hirro is a tile converter, and she is converting any of the chosen tiles to enhanced green tiles. And also, she is capable of dealing with 210% destruction on her opponents within the shape of the cross. It will be done on a maximum ranged. She will have a 130% normal attack deal on five grid damage within cross shape on her passive skills. The attack skill will also be increased by 5% on her passives.
Nikinis is a tile converter, and she is converting 5 of the nearest red or a yellow grid onto the green, and she can generate the enhanced grids. If Nikinis skills are ready at the last round, she increases the grid converting count by one. In the passive abilities of Nikins, she is granted a mirror mark at the battle start or whenever she uses the active skills. When this mark exists, Nikinis will be gained 100% of increased defense.
Migard is a teleporting hero, and he is capable of teleporting to any location and dealing with 300% damage to the enemies on one surrounding cycle. When there is only one enemy in the attack area, Migard's damage would be doubled. He is increasing 20% of active skill damage and removing the active skill cooldowns if he died once in around.
The best characters are always the top star heroes. Five and the 6-star rarity aurorians in this game are the most powerful, skilled heroes. They are always recommended as mandatory for a good team, and they have the most vital skills among all the heroes. Therefore, it is always recommended you enhance a six or a 5-star hero as the primary leader or for more damage. But if you didn't get a chance to earn them, you can use the following aurorians from other rarity stages as we choose the best among them as follows.
On a water team, it is beneficial to have a good teleport in reposition, so there will be a lot easier if you have the active skills for many boss fights and the stages of switch mechanics. So it is always better to use Pepi on water stats as she has a turning cool down, and that is the state that makes her so good in the game. Use Chainsaw Rick at level one to have extra damage to the team.
In the water team, we have so many healers. But remember that Zoya would be the most consistent among all of them as she has a whole kit made for the healing. So we highly recommend you to use a dedicated healer like Zoya for the secret territory to reach on the last boos on unscathed floor 5. But instead of Zoya, you can also use Noah, Philyshy, or Raphael because they too are smart enough to get the task done.
In a thunder team, you should insert Michael on your team to the mobility issues, and to clear all of the tricky stages and boss fights, you will be advised to use Eho as she is clever enough for it. Unimet would also be perfect due to her item buffs, and she is helping the players paint one tile, which is so helpful. You can also use Amy effectively in the game.
In a forest team, there also you need mobility facilities. So it always needs to consider Leah or the Dove to get outshined with most of the units. If we talk about the safest choice you have, it would be the Ophina as she has a good tile swap and set up aurorian time. So you will be able to swap two tile colors at the beginning of the turn with a complete breakthrough.
When we talk about the fire stat, Brock is the best4 star aurorian on the team, without any doubt. He has active skills for pulling all the enemies on the board for your position, and he also owns the decent damage within the game. He will be the best one to use within the farming stage. When talking about the damage dealers, Patty and Pasty is also a decent damage dealer.
In water teams, Ms. Blanc is perfect to use because of her active preemptive skills and paints of the four tiles in Blue within a cross shape, which will be very useful to do the Aurora time very quickly.
In thunder teams, the best aurorian would be the Tessa as she can pull the enemies. She is clever enough to clear more tricky stages in the game, and especially, she will be helpful for the team in missing tile converters. So that Tessa will reach the enemies and her damage also ranking into a good position.
Nadine is also good for the thunder team due to her excellent support to the boss and the survival stages.
In the Forest team, you can use Sylva as the best hero to dash enemies and reposition them in a corner as your wish. Wendy is also the best hero to be used as she is easy to use and lets the players jump twice and generate a teleport spot at the battle start. Finally, when there is no healer, consider Uriah to be best for team healing purposes.
So these are all heroes that come within the Alchemy Stars, and if you ever want to earn the best six-star hero or a 5 star one, you need to have a better reroll. Be wise enough to use the Multi-Instance Sync feature of LDPlayer to perform the easiest reroll as it lets you have several rerolls at one. And the hero you would be liked to earn will also be guaranteed to make.
Alchemy Stars has different types of skilled and unique heroes within the game, and you need to understand which of them the best is. So it would be so easier for you to refer to this guide to know what you should invest for and make a wise decision to have better gameplay with Alchemy Stars.